Struct bevy::app::prelude::FixedPostUpdate
source · pub struct FixedPostUpdate;Expand description
The schedule that runs after the FixedUpdate schedule, for reacting
to changes made in the main update logic.
See the FixedMain schedule for details on how fixed updates work.
See the Main schedule for some details about how schedules are run.
Trait Implementations§
source§impl Clone for FixedPostUpdate
impl Clone for FixedPostUpdate
source§fn clone(&self) -> FixedPostUpdate
fn clone(&self) -> FixedPostUpdate
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for FixedPostUpdate
impl Debug for FixedPostUpdate
source§impl Hash for FixedPostUpdate
impl Hash for FixedPostUpdate
source§impl PartialEq for FixedPostUpdate
impl PartialEq for FixedPostUpdate
source§fn eq(&self, other: &FixedPostUpdate) -> bool
fn eq(&self, other: &FixedPostUpdate) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl ScheduleLabel for FixedPostUpdate
impl ScheduleLabel for FixedPostUpdate
impl Eq for FixedPostUpdate
impl StructuralPartialEq for FixedPostUpdate
Auto Trait Implementations§
impl Freeze for FixedPostUpdate
impl RefUnwindSafe for FixedPostUpdate
impl Send for FixedPostUpdate
impl Sync for FixedPostUpdate
impl Unpin for FixedPostUpdate
impl UnwindSafe for FixedPostUpdate
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.