Struct bevy::app::prelude::PostUpdate
source · pub struct PostUpdate;Expand description
The schedule that contains logic that must run after Update. For example, synchronizing “local transforms” in a hierarchy
to “global” absolute transforms. This enables the PostUpdate transform-sync system to react to “local transform” changes in
Update without the Update systems needing to know about (or add scheduler dependencies for) the “global transform sync system”.
PostUpdate exists to do “engine/plugin response work” to things that happened in Update.
PostUpdate abstracts out “implementation details” from users defining systems in Update.
See the Main schedule for some details about how schedules are run.
Trait Implementations§
source§impl Clone for PostUpdate
impl Clone for PostUpdate
source§fn clone(&self) -> PostUpdate
fn clone(&self) -> PostUpdate
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for PostUpdate
impl Debug for PostUpdate
source§impl Hash for PostUpdate
impl Hash for PostUpdate
source§impl PartialEq for PostUpdate
impl PartialEq for PostUpdate
source§fn eq(&self, other: &PostUpdate) -> bool
fn eq(&self, other: &PostUpdate) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl ScheduleLabel for PostUpdate
impl ScheduleLabel for PostUpdate
impl Eq for PostUpdate
impl StructuralPartialEq for PostUpdate
Auto Trait Implementations§
impl Freeze for PostUpdate
impl RefUnwindSafe for PostUpdate
impl Send for PostUpdate
impl Sync for PostUpdate
impl Unpin for PostUpdate
impl UnwindSafe for PostUpdate
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.