Function bevy::pbr::write_mesh_culling_data_buffer
source · pub fn write_mesh_culling_data_buffer(
render_device: Res<'_, RenderDevice>,
render_queue: Res<'_, RenderQueue>,
mesh_culling_data_buffer: ResMut<'_, MeshCullingDataBuffer>
)
Expand description
Writes the information needed to do GPU mesh culling to the GPU.