Function bevy::pbr::write_mesh_culling_data_buffer

source ·
pub fn write_mesh_culling_data_buffer(
    render_device: Res<'_, RenderDevice>,
    render_queue: Res<'_, RenderQueue>,
    mesh_culling_data_buffer: ResMut<'_, MeshCullingDataBuffer>
)
Expand description

Writes the information needed to do GPU mesh culling to the GPU.