Struct bevy::prelude::BorderRadius
source · pub struct BorderRadius {
pub top_left: Val,
pub top_right: Val,
pub bottom_left: Val,
pub bottom_right: Val,
}
Expand description
Used to add rounded corners to a UI node. You can set a UI node to have uniformly rounded corners or specify different radii for each corner. If a given radius exceeds half the length of the smallest dimension between the node’s height or width, the radius will calculated as half the smallest dimension.
Elliptical nodes are not supported yet. Percentage values are based on the node’s smallest dimension, either width or height.
§Example
fn setup_ui(mut commands: Commands) {
commands.spawn((
NodeBundle {
style: Style {
width: Val::Px(100.),
height: Val::Px(100.),
border: UiRect::all(Val::Px(2.)),
..Default::default()
},
background_color: BLUE.into(),
border_radius: BorderRadius::new(
// top left
Val::Px(10.),
// top right
Val::Px(20.),
// bottom right
Val::Px(30.),
// bottom left
Val::Px(40.),
),
..Default::default()
},
));
}
https://developer.mozilla.org/en-US/docs/Web/CSS/border-radius
Fields§
§top_left: Val
§top_right: Val
§bottom_left: Val
§bottom_right: Val
Implementations§
source§impl BorderRadius
impl BorderRadius
pub const DEFAULT: BorderRadius = Self::ZERO
sourcepub const ZERO: BorderRadius = _
pub const ZERO: BorderRadius = _
Zero curvature. All the corners will be right-angled.
sourcepub const MAX: BorderRadius = _
pub const MAX: BorderRadius = _
Maximum curvature. The UI Node will take a capsule shape or circular if width and height are equal.
sourcepub const fn all(radius: Val) -> BorderRadius
pub const fn all(radius: Val) -> BorderRadius
Set all four corners to the same curvature.
pub const fn new( top_left: Val, top_right: Val, bottom_right: Val, bottom_left: Val ) -> BorderRadius
sourcepub const fn px(
top_left: f32,
top_right: f32,
bottom_right: f32,
bottom_left: f32
) -> BorderRadius
pub const fn px( top_left: f32, top_right: f32, bottom_right: f32, bottom_left: f32 ) -> BorderRadius
Sets the radii to logical pixel values.
sourcepub const fn percent(
top_left: f32,
top_right: f32,
bottom_right: f32,
bottom_left: f32
) -> BorderRadius
pub const fn percent( top_left: f32, top_right: f32, bottom_right: f32, bottom_left: f32 ) -> BorderRadius
Sets the radii to percentage values.
sourcepub const fn top_left(radius: Val) -> BorderRadius
pub const fn top_left(radius: Val) -> BorderRadius
Sets the radius for the top left corner. Remaining corners will be right-angled.
sourcepub const fn top_right(radius: Val) -> BorderRadius
pub const fn top_right(radius: Val) -> BorderRadius
Sets the radius for the top right corner. Remaining corners will be right-angled.
sourcepub const fn bottom_right(radius: Val) -> BorderRadius
pub const fn bottom_right(radius: Val) -> BorderRadius
Sets the radius for the bottom right corner. Remaining corners will be right-angled.
sourcepub const fn bottom_left(radius: Val) -> BorderRadius
pub const fn bottom_left(radius: Val) -> BorderRadius
Sets the radius for the bottom left corner. Remaining corners will be right-angled.
sourcepub const fn left(radius: Val) -> BorderRadius
pub const fn left(radius: Val) -> BorderRadius
Sets the radii for the top left and bottom left corners. Remaining corners will be right-angled.
sourcepub const fn right(radius: Val) -> BorderRadius
pub const fn right(radius: Val) -> BorderRadius
Sets the radii for the top right and bottom right corners. Remaining corners will be right-angled.
sourcepub const fn top(radius: Val) -> BorderRadius
pub const fn top(radius: Val) -> BorderRadius
Sets the radii for the top left and top right corners. Remaining corners will be right-angled.
sourcepub const fn bottom(radius: Val) -> BorderRadius
pub const fn bottom(radius: Val) -> BorderRadius
Sets the radii for the bottom left and bottom right corners. Remaining corners will be right-angled.
sourcepub const fn with_top_left(self, radius: Val) -> BorderRadius
pub const fn with_top_left(self, radius: Val) -> BorderRadius
Returns the BorderRadius
with its top_left
field set to the given value.
sourcepub const fn with_top_right(self, radius: Val) -> BorderRadius
pub const fn with_top_right(self, radius: Val) -> BorderRadius
Returns the BorderRadius
with its top_right
field set to the given value.
sourcepub const fn with_bottom_right(self, radius: Val) -> BorderRadius
pub const fn with_bottom_right(self, radius: Val) -> BorderRadius
Returns the BorderRadius
with its bottom_right
field set to the given value.
sourcepub const fn with_bottom_left(self, radius: Val) -> BorderRadius
pub const fn with_bottom_left(self, radius: Val) -> BorderRadius
Returns the BorderRadius
with its bottom_left
field set to the given value.
sourcepub const fn with_left(self, radius: Val) -> BorderRadius
pub const fn with_left(self, radius: Val) -> BorderRadius
Returns the BorderRadius
with its top_left
and bottom_left
fields set to the given value.
sourcepub const fn with_right(self, radius: Val) -> BorderRadius
pub const fn with_right(self, radius: Val) -> BorderRadius
Returns the BorderRadius
with its top_right
and bottom_right
fields set to the given value.
sourcepub const fn with_top(self, radius: Val) -> BorderRadius
pub const fn with_top(self, radius: Val) -> BorderRadius
Returns the BorderRadius
with its top_left
and top_right
fields set to the given value.
sourcepub const fn with_bottom(self, radius: Val) -> BorderRadius
pub const fn with_bottom(self, radius: Val) -> BorderRadius
Returns the BorderRadius
with its bottom_left
and bottom_right
fields set to the given value.
Trait Implementations§
source§impl Clone for BorderRadius
impl Clone for BorderRadius
source§fn clone(&self) -> BorderRadius
fn clone(&self) -> BorderRadius
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Component for BorderRadius
impl Component for BorderRadius
source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
source§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
ComponentHooks
.source§impl Debug for BorderRadius
impl Debug for BorderRadius
source§impl Default for BorderRadius
impl Default for BorderRadius
source§fn default() -> BorderRadius
fn default() -> BorderRadius
source§impl FromReflect for BorderRadius
impl FromReflect for BorderRadius
source§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<BorderRadius>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<BorderRadius>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for BorderRadius
impl GetTypeRegistration for BorderRadius
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
source§impl PartialEq for BorderRadius
impl PartialEq for BorderRadius
source§fn eq(&self, other: &BorderRadius) -> bool
fn eq(&self, other: &BorderRadius) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl Reflect for BorderRadius
impl Reflect for BorderRadius
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn into_any(self: Box<BorderRadius>) -> Box<dyn Any>
fn into_any(self: Box<BorderRadius>) -> Box<dyn Any>
Box<dyn Any>
.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.source§fn into_reflect(self: Box<BorderRadius>) -> Box<dyn Reflect>
fn into_reflect(self: Box<BorderRadius>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<BorderRadius>) -> ReflectOwned
fn reflect_owned(self: Box<BorderRadius>) -> ReflectOwned
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl Struct for BorderRadius
impl Struct for BorderRadius
source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name
as a &dyn Reflect
.source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name
as a
&mut dyn Reflect
.source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index
as a
&dyn Reflect
.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect
.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.source§impl TypePath for BorderRadius
impl TypePath for BorderRadius
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for BorderRadius
impl Typed for BorderRadius
impl Copy for BorderRadius
impl StructuralPartialEq for BorderRadius
Auto Trait Implementations§
impl Freeze for BorderRadius
impl RefUnwindSafe for BorderRadius
impl Send for BorderRadius
impl Sync for BorderRadius
impl Unpin for BorderRadius
impl UnwindSafe for BorderRadius
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source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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. When used in AsBindGroup
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fn borrow_mut(&mut self) -> &mut T
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C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>)
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>) )
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impl<T> Downcast for Twhere
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source§impl<C> DynamicBundle for Cwhere
C: Component,
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C: Component,
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