pub struct UiRect {
pub left: Val,
pub right: Val,
pub top: Val,
pub bottom: Val,
}Expand description
A type which is commonly used to define margins, paddings and borders.
§Examples
§Margin
A margin is used to create space around UI elements, outside of any defined borders.
let margin = UiRect::all(Val::Auto); // Centers the UI element§Padding
A padding is used to create space around UI elements, inside of any defined borders.
let padding = UiRect {
left: Val::Px(10.0),
right: Val::Px(20.0),
top: Val::Px(30.0),
bottom: Val::Px(40.0),
};§Borders
A border is used to define the width of the border of a UI element.
let border = UiRect {
left: Val::Px(10.0),
right: Val::Px(20.0),
top: Val::Px(30.0),
bottom: Val::Px(40.0),
};Fields§
§left: ValThe value corresponding to the left side of the UI rect.
right: ValThe value corresponding to the right side of the UI rect.
top: ValThe value corresponding to the top side of the UI rect.
bottom: ValThe value corresponding to the bottom side of the UI rect.
Implementations§
source§impl UiRect
impl UiRect
pub const DEFAULT: UiRect = _
pub const ZERO: UiRect = _
sourcepub const fn new(left: Val, right: Val, top: Val, bottom: Val) -> UiRect
pub const fn new(left: Val, right: Val, top: Val, bottom: Val) -> UiRect
Creates a new UiRect from the values specified.
§Example
let ui_rect = UiRect::new(
Val::Px(10.0),
Val::Px(20.0),
Val::Px(30.0),
Val::Px(40.0),
);
assert_eq!(ui_rect.left, Val::Px(10.0));
assert_eq!(ui_rect.right, Val::Px(20.0));
assert_eq!(ui_rect.top, Val::Px(30.0));
assert_eq!(ui_rect.bottom, Val::Px(40.0));sourcepub const fn px(left: f32, right: f32, top: f32, bottom: f32) -> UiRect
pub const fn px(left: f32, right: f32, top: f32, bottom: f32) -> UiRect
Creates a new UiRect from the values specified in logical pixels.
This is a shortcut for UiRect::new(), applying Val::Px to all arguments.
§Example
let ui_rect = UiRect::px(10., 20., 30., 40.);
assert_eq!(ui_rect.left, Val::Px(10.));
assert_eq!(ui_rect.right, Val::Px(20.));
assert_eq!(ui_rect.top, Val::Px(30.));
assert_eq!(ui_rect.bottom, Val::Px(40.));sourcepub const fn percent(left: f32, right: f32, top: f32, bottom: f32) -> UiRect
pub const fn percent(left: f32, right: f32, top: f32, bottom: f32) -> UiRect
Creates a new UiRect from the values specified in percentages.
This is a shortcut for UiRect::new(), applying Val::Percent to all arguments.
§Example
let ui_rect = UiRect::percent(5., 10., 2., 1.);
assert_eq!(ui_rect.left, Val::Percent(5.));
assert_eq!(ui_rect.right, Val::Percent(10.));
assert_eq!(ui_rect.top, Val::Percent(2.));
assert_eq!(ui_rect.bottom, Val::Percent(1.));sourcepub fn horizontal(value: Val) -> UiRect
pub fn horizontal(value: Val) -> UiRect
Creates a new UiRect where left and right take the given value,
and top and bottom set to zero Val::ZERO.
§Example
let ui_rect = UiRect::horizontal(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::Px(10.0));
assert_eq!(ui_rect.right, Val::Px(10.0));
assert_eq!(ui_rect.top, Val::ZERO);
assert_eq!(ui_rect.bottom, Val::ZERO);sourcepub fn vertical(value: Val) -> UiRect
pub fn vertical(value: Val) -> UiRect
Creates a new UiRect where top and bottom take the given value,
and left and right are set to Val::ZERO.
§Example
let ui_rect = UiRect::vertical(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::ZERO);
assert_eq!(ui_rect.right, Val::ZERO);
assert_eq!(ui_rect.top, Val::Px(10.0));
assert_eq!(ui_rect.bottom, Val::Px(10.0));sourcepub fn axes(horizontal: Val, vertical: Val) -> UiRect
pub fn axes(horizontal: Val, vertical: Val) -> UiRect
Creates a new UiRect where both left and right take the value of horizontal, and both top and bottom take the value of vertical.
§Example
let ui_rect = UiRect::axes(Val::Px(10.0), Val::Percent(15.0));
assert_eq!(ui_rect.left, Val::Px(10.0));
assert_eq!(ui_rect.right, Val::Px(10.0));
assert_eq!(ui_rect.top, Val::Percent(15.0));
assert_eq!(ui_rect.bottom, Val::Percent(15.0));sourcepub fn left(value: Val) -> UiRect
pub fn left(value: Val) -> UiRect
Creates a new UiRect where left takes the given value, and
the other fields are set to Val::ZERO.
§Example
let ui_rect = UiRect::left(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::Px(10.0));
assert_eq!(ui_rect.right, Val::ZERO);
assert_eq!(ui_rect.top, Val::ZERO);
assert_eq!(ui_rect.bottom, Val::ZERO);sourcepub fn right(value: Val) -> UiRect
pub fn right(value: Val) -> UiRect
Creates a new UiRect where right takes the given value,
and the other fields are set to Val::ZERO.
§Example
let ui_rect = UiRect::right(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::ZERO);
assert_eq!(ui_rect.right, Val::Px(10.0));
assert_eq!(ui_rect.top, Val::ZERO);
assert_eq!(ui_rect.bottom, Val::ZERO);sourcepub fn top(value: Val) -> UiRect
pub fn top(value: Val) -> UiRect
Creates a new UiRect where top takes the given value,
and the other fields are set to Val::ZERO.
§Example
let ui_rect = UiRect::top(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::ZERO);
assert_eq!(ui_rect.right, Val::ZERO);
assert_eq!(ui_rect.top, Val::Px(10.0));
assert_eq!(ui_rect.bottom, Val::ZERO);sourcepub fn bottom(value: Val) -> UiRect
pub fn bottom(value: Val) -> UiRect
Creates a new UiRect where bottom takes the given value,
and the other fields are set to Val::ZERO.
§Example
let ui_rect = UiRect::bottom(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::ZERO);
assert_eq!(ui_rect.right, Val::ZERO);
assert_eq!(ui_rect.top, Val::ZERO);
assert_eq!(ui_rect.bottom, Val::Px(10.0));sourcepub fn with_left(self, left: Val) -> UiRect
pub fn with_left(self, left: Val) -> UiRect
Returns the UiRect with its left field set to the given value.
§Example
let ui_rect = UiRect::all(Val::Px(20.0)).with_left(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::Px(10.0));
assert_eq!(ui_rect.right, Val::Px(20.0));
assert_eq!(ui_rect.top, Val::Px(20.0));
assert_eq!(ui_rect.bottom, Val::Px(20.0));sourcepub fn with_right(self, right: Val) -> UiRect
pub fn with_right(self, right: Val) -> UiRect
Returns the UiRect with its right field set to the given value.
§Example
let ui_rect = UiRect::all(Val::Px(20.0)).with_right(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::Px(20.0));
assert_eq!(ui_rect.right, Val::Px(10.0));
assert_eq!(ui_rect.top, Val::Px(20.0));
assert_eq!(ui_rect.bottom, Val::Px(20.0));sourcepub fn with_top(self, top: Val) -> UiRect
pub fn with_top(self, top: Val) -> UiRect
Returns the UiRect with its top field set to the given value.
§Example
let ui_rect = UiRect::all(Val::Px(20.0)).with_top(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::Px(20.0));
assert_eq!(ui_rect.right, Val::Px(20.0));
assert_eq!(ui_rect.top, Val::Px(10.0));
assert_eq!(ui_rect.bottom, Val::Px(20.0));sourcepub fn with_bottom(self, bottom: Val) -> UiRect
pub fn with_bottom(self, bottom: Val) -> UiRect
Returns the UiRect with its bottom field set to the given value.
§Example
let ui_rect = UiRect::all(Val::Px(20.0)).with_bottom(Val::Px(10.0));
assert_eq!(ui_rect.left, Val::Px(20.0));
assert_eq!(ui_rect.right, Val::Px(20.0));
assert_eq!(ui_rect.top, Val::Px(20.0));
assert_eq!(ui_rect.bottom, Val::Px(10.0));Trait Implementations§
source§impl FromReflect for UiRect
impl FromReflect for UiRect
source§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<UiRect>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<UiRect>
Self from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self using,
constructing the value using from_reflect if that fails. Read moresource§impl GetTypeRegistration for UiRect
impl GetTypeRegistration for UiRect
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
source§impl PartialEq for UiRect
impl PartialEq for UiRect
source§impl Reflect for UiRect
impl Reflect for UiRect
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any.source§fn into_reflect(self: Box<UiRect>) -> Box<dyn Reflect>
fn into_reflect(self: Box<UiRect>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<UiRect>) -> ReflectOwned
fn reflect_owned(self: Box<UiRect>) -> ReflectOwned
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl Struct for UiRect
impl Struct for UiRect
source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name as a &dyn Reflect.source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name as a
&mut dyn Reflect.source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index as a
&dyn Reflect.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index.source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct.source§impl TypePath for UiRect
impl TypePath for UiRect
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
impl Copy for UiRect
impl StructuralPartialEq for UiRect
Auto Trait Implementations§
impl Freeze for UiRect
impl RefUnwindSafe for UiRect
impl Send for UiRect
impl Sync for UiRect
impl Unpin for UiRect
impl UnwindSafe for UiRect
Blanket Implementations§
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impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
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impl<T> Downcast for Twhere
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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