#[repr(C)]pub struct Sprite {
pub color: Color,
pub flip_x: bool,
pub flip_y: bool,
pub custom_size: Option<Vec2>,
pub rect: Option<Rect>,
pub anchor: Anchor,
}Expand description
Specifies the rendering properties of a sprite.
This is commonly used as a component within SpriteBundle.
Fields§
§color: ColorThe sprite’s color tint
flip_x: boolFlip the sprite along the X axis
flip_y: boolFlip the sprite along the Y axis
custom_size: Option<Vec2>An optional custom size for the sprite that will be used when rendering, instead of the size of the sprite’s image
rect: Option<Rect>An optional rectangle representing the region of the sprite’s image to render, instead of rendering
the full image. This is an easy one-off alternative to using a TextureAtlas.
When used with a TextureAtlas, the rect
is offset by the atlas’s minimal (top-left) corner position.
anchor: AnchorAnchor point of the sprite in the world
Trait Implementations§
source§impl Component for Sprite
impl Component for Sprite
source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
source§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks.source§impl FromReflect for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
impl FromReflect for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
source§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Sprite>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Sprite>
Constructs a concrete instance of
Self from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self using,
constructing the value using from_reflect if that fails. Read moresource§impl GetTypeRegistration for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
impl GetTypeRegistration for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
source§impl Reflect for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
impl Reflect for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any.source§fn into_reflect(self: Box<Sprite>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Sprite>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
Reflect trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
source§fn reflect_owned(self: Box<Sprite>) -> ReflectOwned
fn reflect_owned(self: Box<Sprite>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl Struct for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
impl Struct for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named
name as a &dyn Reflect.source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named
name as a
&mut dyn Reflect.source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index
index as a
&dyn Reflect.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
Returns the name of the field with index
index.source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct.source§impl TypePath for Sprite
impl TypePath for Sprite
source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
impl Typed for Spritewhere
Sprite: Any + Send + Sync,
Color: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
Option<Vec2>: FromReflect + TypePath + RegisterForReflection,
Option<Rect>: FromReflect + TypePath + RegisterForReflection,
Anchor: FromReflect + TypePath + RegisterForReflection,
Auto Trait Implementations§
impl Freeze for Sprite
impl RefUnwindSafe for Sprite
impl Send for Sprite
impl Sync for Sprite
impl Unpin for Sprite
impl UnwindSafe for Sprite
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>)
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>) )
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<C> DynamicBundle for Cwhere
C: Component,
impl<C> DynamicBundle for Cwhere
C: Component,
fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))
source§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
source§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
See
TypePath::type_path.source§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
source§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
See
TypePath::type_ident.source§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
See
TypePath::crate_name.source§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
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S: Struct,
impl<S> GetField for Swhere
S: Struct,
source§impl<T> GetPath for T
impl<T> GetPath for T
source§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
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&mut self,
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) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
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) -> Result<&T, ReflectPathError<'p>>where
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path. Read moresource§fn path_mut<'p, T>(
&mut self,
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) -> Result<&mut T, ReflectPathError<'p>>where
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&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut T, ReflectPathError<'p>>where
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