Module bevy_core_pipeline::core_3d
source · Modules§
Structs§
- Configuration for the “main 3d render graph”. The camera coordinate space is right-handed x-right, y-up, z-back. This means “forward” is -Z.
- The camera coordinate space is right-handed x-right, y-up, z-back. This means “forward” is -Z.
- A
bevy_render::render_graph::Node
that runs theOpaque3d
[BinnedRenderPhase
] andAlphaMask3d
bevy_render::render_phase::SortedRenderPhase
s. - Opaque 3D
BinnedPhaseItem
s. - Data that must be identical in order to batch phase items together.
Enums§
- The depth clear operation to perform for the main 3d pass.
- The quality of the screen space transmission blur effect, applied to whatever’s “behind” transmissive objects when their
roughness
is greater than0.0
.
Constants§
- True if multisampled depth textures are supported on this platform.