Function bevy_ui::extract_default_ui_camera_view

source ·
pub fn extract_default_ui_camera_view(
    commands: Commands<'_, '_>,
    transparent_render_phases: ResMut<'_, ViewSortedRenderPhases<TransparentUi>>,
    ui_scale: Extract<'_, '_, Res<'_, UiScale>>,
    query: Extract<'_, '_, Query<'_, '_, (Entity, &Camera), Or<(With<Camera2d>, With<Camera3d>)>>>,
    live_entities: Local<'_, EntityHashSet>
)
Expand description

Extracts all UI elements associated with a camera into the render world.