Module libre_pvz_animation::curve::blend
source · Expand description
Blending two different animation segments.
§References
- Smooth Transition Function (with fixed start & end points) on Math.StackExchange
- Example of a smooth ‘step’-function that is constant below 0 and constant above 1 on Math.StackExchange
Structs§
- Information about blending.
Enums§
- The blend function for use. All functions below transitions from (0, 0) to (1, 1).