1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
use bevy_ecs::{
    entity::Entity,
    event::EventWriter,
    prelude::{Changed, Component},
    query::QueryFilter,
    removal_detection::RemovedComponents,
    system::{Local, NonSendMut, Query, SystemParamItem},
};
use bevy_utils::tracing::{error, info, warn};
use bevy_window::{
    ClosingWindow, RawHandleWrapper, Window, WindowClosed, WindowClosing, WindowCreated,
    WindowMode, WindowResized, WindowWrapper,
};

use winit::dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize};
use winit::event_loop::ActiveEventLoop;

use bevy_app::AppExit;
use bevy_ecs::prelude::EventReader;
use bevy_ecs::query::With;
#[cfg(target_os = "ios")]
use winit::platform::ios::WindowExtIOS;
#[cfg(target_arch = "wasm32")]
use winit::platform::web::WindowExtWebSys;

use crate::state::react_to_resize;
use crate::{
    converters::{
        self, convert_enabled_buttons, convert_window_level, convert_window_theme,
        convert_winit_theme,
    },
    get_best_videomode, get_fitting_videomode, CreateWindowParams, WinitWindows,
};

/// Creates new windows on the [`winit`] backend for each entity with a newly-added
/// [`Window`] component.
///
/// If any of these entities are missing required components, those will be added with their
/// default values.
#[allow(clippy::too_many_arguments)]
pub fn create_windows<F: QueryFilter + 'static>(
    event_loop: &ActiveEventLoop,
    (
        mut commands,
        mut created_windows,
        mut window_created_events,
        mut winit_windows,
        mut adapters,
        mut handlers,
        accessibility_requested,
    ): SystemParamItem<CreateWindowParams<F>>,
) {
    for (entity, mut window, handle_holder) in &mut created_windows {
        if winit_windows.get_window(entity).is_some() {
            continue;
        }

        info!(
            "Creating new window {:?} ({:?})",
            window.title.as_str(),
            entity
        );

        let winit_window = winit_windows.create_window(
            event_loop,
            entity,
            &window,
            &mut adapters,
            &mut handlers,
            &accessibility_requested,
        );

        if let Some(theme) = winit_window.theme() {
            window.window_theme = Some(convert_winit_theme(theme));
        }

        window
            .resolution
            .set_scale_factor_and_apply_to_physical_size(winit_window.scale_factor() as f32);

        commands.entity(entity).insert(CachedWindow {
            window: window.clone(),
        });

        if let Ok(handle_wrapper) = RawHandleWrapper::new(winit_window) {
            let mut entity = commands.entity(entity);
            entity.insert(handle_wrapper.clone());
            if let Some(handle_holder) = handle_holder {
                *handle_holder.0.lock().unwrap() = Some(handle_wrapper);
            }
        }

        #[cfg(target_arch = "wasm32")]
        {
            if window.fit_canvas_to_parent {
                let canvas = winit_window
                    .canvas()
                    .expect("window.canvas() can only be called in main thread.");
                let style = canvas.style();
                style.set_property("width", "100%").unwrap();
                style.set_property("height", "100%").unwrap();
            }
        }

        #[cfg(target_os = "ios")]
        {
            winit_window.recognize_pinch_gesture(window.recognize_pinch_gesture);
            winit_window.recognize_rotation_gesture(window.recognize_rotation_gesture);
            winit_window.recognize_doubletap_gesture(window.recognize_doubletap_gesture);
            if let Some((min, max)) = window.recognize_pan_gesture {
                winit_window.recognize_pan_gesture(true, min, max);
            } else {
                winit_window.recognize_pan_gesture(false, 0, 0);
            }
        }

        window_created_events.send(WindowCreated { window: entity });
    }
}

#[allow(clippy::too_many_arguments)]
pub(crate) fn despawn_windows(
    closing: Query<Entity, With<ClosingWindow>>,
    mut closed: RemovedComponents<Window>,
    window_entities: Query<Entity, With<Window>>,
    mut closing_events: EventWriter<WindowClosing>,
    mut closed_events: EventWriter<WindowClosed>,
    mut winit_windows: NonSendMut<WinitWindows>,
    mut windows_to_drop: Local<Vec<WindowWrapper<winit::window::Window>>>,
    mut exit_events: EventReader<AppExit>,
) {
    // Drop all the windows that are waiting to be closed
    windows_to_drop.clear();
    for window in closing.iter() {
        closing_events.send(WindowClosing { window });
    }
    for window in closed.read() {
        info!("Closing window {:?}", window);
        // Guard to verify that the window is in fact actually gone,
        // rather than having the component added
        // and removed in the same frame.
        if !window_entities.contains(window) {
            if let Some(window) = winit_windows.remove_window(window) {
                // Keeping WindowWrapper that are dropped for one frame
                // Otherwise the last `Arc` of the window could be in the rendering thread, and dropped there
                // This would hang on macOS
                // Keeping the wrapper and dropping it next frame in this system ensure its dropped in the main thread
                windows_to_drop.push(window);
            }
            closed_events.send(WindowClosed { window });
        }
    }

    // On macOS, when exiting, we need to tell the rendering thread the windows are about to
    // close to ensure that they are dropped on the main thread. Otherwise, the app will hang.
    if !exit_events.is_empty() {
        exit_events.clear();
        for window in window_entities.iter() {
            closing_events.send(WindowClosing { window });
        }
    }
}

/// The cached state of the window so we can check which properties were changed from within the app.
#[derive(Debug, Clone, Component)]
pub struct CachedWindow {
    pub window: Window,
}

/// Propagates changes from [`Window`] entities to the [`winit`] backend.
///
/// # Notes
///
/// - [`Window::present_mode`] and [`Window::composite_alpha_mode`] changes are handled by the `bevy_render` crate.
/// - [`Window::transparent`] cannot be changed after the window is created.
/// - [`Window::canvas`] cannot be changed after the window is created.
/// - [`Window::focused`] cannot be manually changed to `false` after the window is created.
pub(crate) fn changed_windows(
    mut changed_windows: Query<(Entity, &mut Window, &mut CachedWindow), Changed<Window>>,
    winit_windows: NonSendMut<WinitWindows>,
    mut window_resized: EventWriter<WindowResized>,
) {
    for (entity, mut window, mut cache) in &mut changed_windows {
        let Some(winit_window) = winit_windows.get_window(entity) else {
            continue;
        };

        if window.title != cache.window.title {
            winit_window.set_title(window.title.as_str());
        }

        if window.mode != cache.window.mode {
            let new_mode = match window.mode {
                WindowMode::BorderlessFullscreen => {
                    Some(Some(winit::window::Fullscreen::Borderless(None)))
                }
                mode @ (WindowMode::Fullscreen | WindowMode::SizedFullscreen) => {
                    if let Some(current_monitor) = winit_window.current_monitor() {
                        let videomode = match mode {
                            WindowMode::Fullscreen => get_best_videomode(&current_monitor),
                            WindowMode::SizedFullscreen => get_fitting_videomode(
                                &current_monitor,
                                window.width() as u32,
                                window.height() as u32,
                            ),
                            _ => unreachable!(),
                        };

                        Some(Some(winit::window::Fullscreen::Exclusive(videomode)))
                    } else {
                        warn!("Could not determine current monitor, ignoring exclusive fullscreen request for window {:?}", window.title);
                        None
                    }
                }
                WindowMode::Windowed => Some(None),
            };

            if let Some(new_mode) = new_mode {
                if winit_window.fullscreen() != new_mode {
                    winit_window.set_fullscreen(new_mode);
                }
            }
        }

        if window.resolution != cache.window.resolution {
            let mut physical_size = PhysicalSize::new(
                window.resolution.physical_width(),
                window.resolution.physical_height(),
            );

            let cached_physical_size = PhysicalSize::new(
                cache.window.physical_width(),
                cache.window.physical_height(),
            );

            let base_scale_factor = window.resolution.base_scale_factor();

            // Note: this may be different from `winit`'s base scale factor if
            // `scale_factor_override` is set to Some(f32)
            let scale_factor = window.scale_factor();
            let cached_scale_factor = cache.window.scale_factor();

            // Check and update `winit`'s physical size only if the window is not maximized
            if scale_factor != cached_scale_factor && !winit_window.is_maximized() {
                let logical_size =
                    if let Some(cached_factor) = cache.window.resolution.scale_factor_override() {
                        physical_size.to_logical::<f32>(cached_factor as f64)
                    } else {
                        physical_size.to_logical::<f32>(base_scale_factor as f64)
                    };

                // Scale factor changed, updating physical and logical size
                if let Some(forced_factor) = window.resolution.scale_factor_override() {
                    // This window is overriding the OS-suggested DPI, so its physical size
                    // should be set based on the overriding value. Its logical size already
                    // incorporates any resize constraints.
                    physical_size = logical_size.to_physical::<u32>(forced_factor as f64);
                } else {
                    physical_size = logical_size.to_physical::<u32>(base_scale_factor as f64);
                }
            }

            if physical_size != cached_physical_size {
                if let Some(new_physical_size) = winit_window.request_inner_size(physical_size) {
                    react_to_resize(entity, &mut window, new_physical_size, &mut window_resized);
                }
            }
        }

        if window.physical_cursor_position() != cache.window.physical_cursor_position() {
            if let Some(physical_position) = window.physical_cursor_position() {
                let position = PhysicalPosition::new(physical_position.x, physical_position.y);

                if let Err(err) = winit_window.set_cursor_position(position) {
                    error!("could not set cursor position: {:?}", err);
                }
            }
        }

        if window.cursor.icon != cache.window.cursor.icon {
            winit_window.set_cursor(converters::convert_cursor_icon(window.cursor.icon));
        }

        if window.cursor.grab_mode != cache.window.cursor.grab_mode {
            crate::winit_windows::attempt_grab(winit_window, window.cursor.grab_mode);
        }

        if window.cursor.visible != cache.window.cursor.visible {
            winit_window.set_cursor_visible(window.cursor.visible);
        }

        if window.cursor.hit_test != cache.window.cursor.hit_test {
            if let Err(err) = winit_window.set_cursor_hittest(window.cursor.hit_test) {
                window.cursor.hit_test = cache.window.cursor.hit_test;
                warn!(
                    "Could not set cursor hit test for window {:?}: {:?}",
                    window.title, err
                );
            }
        }

        if window.decorations != cache.window.decorations
            && window.decorations != winit_window.is_decorated()
        {
            winit_window.set_decorations(window.decorations);
        }

        if window.resizable != cache.window.resizable
            && window.resizable != winit_window.is_resizable()
        {
            winit_window.set_resizable(window.resizable);
        }

        if window.enabled_buttons != cache.window.enabled_buttons {
            winit_window.set_enabled_buttons(convert_enabled_buttons(window.enabled_buttons));
        }

        if window.resize_constraints != cache.window.resize_constraints {
            let constraints = window.resize_constraints.check_constraints();
            let min_inner_size = LogicalSize {
                width: constraints.min_width,
                height: constraints.min_height,
            };
            let max_inner_size = LogicalSize {
                width: constraints.max_width,
                height: constraints.max_height,
            };

            winit_window.set_min_inner_size(Some(min_inner_size));
            if constraints.max_width.is_finite() && constraints.max_height.is_finite() {
                winit_window.set_max_inner_size(Some(max_inner_size));
            }
        }

        if window.position != cache.window.position {
            if let Some(position) = crate::winit_window_position(
                &window.position,
                &window.resolution,
                winit_window.available_monitors(),
                winit_window.primary_monitor(),
                winit_window.current_monitor(),
            ) {
                let should_set = match winit_window.outer_position() {
                    Ok(current_position) => current_position != position,
                    _ => true,
                };

                if should_set {
                    winit_window.set_outer_position(position);
                }
            }
        }

        if let Some(maximized) = window.internal.take_maximize_request() {
            winit_window.set_maximized(maximized);
        }

        if let Some(minimized) = window.internal.take_minimize_request() {
            winit_window.set_minimized(minimized);
        }

        if window.focused != cache.window.focused && window.focused {
            winit_window.focus_window();
        }

        if window.window_level != cache.window.window_level {
            winit_window.set_window_level(convert_window_level(window.window_level));
        }

        // Currently unsupported changes
        if window.transparent != cache.window.transparent {
            window.transparent = cache.window.transparent;
            warn!("Winit does not currently support updating transparency after window creation.");
        }

        #[cfg(target_arch = "wasm32")]
        if window.canvas != cache.window.canvas {
            window.canvas.clone_from(&cache.window.canvas);
            warn!(
                "Bevy currently doesn't support modifying the window canvas after initialization."
            );
        }

        if window.ime_enabled != cache.window.ime_enabled {
            winit_window.set_ime_allowed(window.ime_enabled);
        }

        if window.ime_position != cache.window.ime_position {
            winit_window.set_ime_cursor_area(
                LogicalPosition::new(window.ime_position.x, window.ime_position.y),
                PhysicalSize::new(10, 10),
            );
        }

        if window.window_theme != cache.window.window_theme {
            winit_window.set_theme(window.window_theme.map(convert_window_theme));
        }

        if window.visible != cache.window.visible {
            winit_window.set_visible(window.visible);
        }

        #[cfg(target_os = "ios")]
        {
            if window.recognize_pinch_gesture != cache.window.recognize_pinch_gesture {
                winit_window.recognize_pinch_gesture(window.recognize_pinch_gesture);
            }
            if window.recognize_rotation_gesture != cache.window.recognize_rotation_gesture {
                winit_window.recognize_rotation_gesture(window.recognize_rotation_gesture);
            }
            if window.recognize_doubletap_gesture != cache.window.recognize_doubletap_gesture {
                winit_window.recognize_doubletap_gesture(window.recognize_doubletap_gesture);
            }
            if window.recognize_pan_gesture != cache.window.recognize_pan_gesture {
                match (
                    window.recognize_pan_gesture,
                    cache.window.recognize_pan_gesture,
                ) {
                    (Some(_), Some(_)) => {
                        warn!("Bevy currently doesn't support modifying PanGesture number of fingers recognition. Please disable it before re-enabling it with the new number of fingers");
                    }
                    (Some((min, max)), _) => winit_window.recognize_pan_gesture(true, min, max),
                    _ => winit_window.recognize_pan_gesture(false, 0, 0),
                }
            }
        }

        cache.window = window.clone();
    }
}