#![allow(deprecated)]
#![allow(missing_docs)]
use bevy_ecs::prelude::*;
use bevy_input::keyboard::KeyboardInput;
use bevy_input::touch::TouchInput;
use bevy_input::{
gestures::*,
keyboard::KeyboardFocusLost,
mouse::{MouseButtonInput, MouseMotion, MouseWheel},
};
use bevy_reflect::Reflect;
#[cfg(feature = "serialize")]
use bevy_reflect::{ReflectDeserialize, ReflectSerialize};
use bevy_window::{
AppLifecycle, CursorEntered, CursorLeft, CursorMoved, FileDragAndDrop, Ime, ReceivedCharacter,
RequestRedraw, WindowBackendScaleFactorChanged, WindowCloseRequested, WindowCreated,
WindowDestroyed, WindowFocused, WindowMoved, WindowOccluded, WindowResized,
WindowScaleFactorChanged, WindowThemeChanged,
};
#[derive(Event, Debug, Clone, PartialEq, Reflect)]
#[reflect(Debug, PartialEq)]
#[cfg_attr(
feature = "serialize",
derive(serde::Serialize, serde::Deserialize),
reflect(Serialize, Deserialize)
)]
pub enum WinitEvent {
AppLifecycle(AppLifecycle),
CursorEntered(CursorEntered),
CursorLeft(CursorLeft),
CursorMoved(CursorMoved),
FileDragAndDrop(FileDragAndDrop),
Ime(Ime),
ReceivedCharacter(ReceivedCharacter),
RequestRedraw(RequestRedraw),
WindowBackendScaleFactorChanged(WindowBackendScaleFactorChanged),
WindowCloseRequested(WindowCloseRequested),
WindowCreated(WindowCreated),
WindowDestroyed(WindowDestroyed),
WindowFocused(WindowFocused),
WindowMoved(WindowMoved),
WindowOccluded(WindowOccluded),
WindowResized(WindowResized),
WindowScaleFactorChanged(WindowScaleFactorChanged),
WindowThemeChanged(WindowThemeChanged),
MouseButtonInput(MouseButtonInput),
MouseMotion(MouseMotion),
MouseWheel(MouseWheel),
PinchGesture(PinchGesture),
RotationGesture(RotationGesture),
DoubleTapGesture(DoubleTapGesture),
PanGesture(PanGesture),
TouchInput(TouchInput),
KeyboardInput(KeyboardInput),
KeyboardFocusLost(KeyboardFocusLost),
}
impl From<AppLifecycle> for WinitEvent {
fn from(e: AppLifecycle) -> Self {
Self::AppLifecycle(e)
}
}
impl From<CursorEntered> for WinitEvent {
fn from(e: CursorEntered) -> Self {
Self::CursorEntered(e)
}
}
impl From<CursorLeft> for WinitEvent {
fn from(e: CursorLeft) -> Self {
Self::CursorLeft(e)
}
}
impl From<CursorMoved> for WinitEvent {
fn from(e: CursorMoved) -> Self {
Self::CursorMoved(e)
}
}
impl From<FileDragAndDrop> for WinitEvent {
fn from(e: FileDragAndDrop) -> Self {
Self::FileDragAndDrop(e)
}
}
impl From<Ime> for WinitEvent {
fn from(e: Ime) -> Self {
Self::Ime(e)
}
}
impl From<ReceivedCharacter> for WinitEvent {
fn from(e: ReceivedCharacter) -> Self {
Self::ReceivedCharacter(e)
}
}
impl From<RequestRedraw> for WinitEvent {
fn from(e: RequestRedraw) -> Self {
Self::RequestRedraw(e)
}
}
impl From<WindowBackendScaleFactorChanged> for WinitEvent {
fn from(e: WindowBackendScaleFactorChanged) -> Self {
Self::WindowBackendScaleFactorChanged(e)
}
}
impl From<WindowCloseRequested> for WinitEvent {
fn from(e: WindowCloseRequested) -> Self {
Self::WindowCloseRequested(e)
}
}
impl From<WindowCreated> for WinitEvent {
fn from(e: WindowCreated) -> Self {
Self::WindowCreated(e)
}
}
impl From<WindowDestroyed> for WinitEvent {
fn from(e: WindowDestroyed) -> Self {
Self::WindowDestroyed(e)
}
}
impl From<WindowFocused> for WinitEvent {
fn from(e: WindowFocused) -> Self {
Self::WindowFocused(e)
}
}
impl From<WindowMoved> for WinitEvent {
fn from(e: WindowMoved) -> Self {
Self::WindowMoved(e)
}
}
impl From<WindowOccluded> for WinitEvent {
fn from(e: WindowOccluded) -> Self {
Self::WindowOccluded(e)
}
}
impl From<WindowResized> for WinitEvent {
fn from(e: WindowResized) -> Self {
Self::WindowResized(e)
}
}
impl From<WindowScaleFactorChanged> for WinitEvent {
fn from(e: WindowScaleFactorChanged) -> Self {
Self::WindowScaleFactorChanged(e)
}
}
impl From<WindowThemeChanged> for WinitEvent {
fn from(e: WindowThemeChanged) -> Self {
Self::WindowThemeChanged(e)
}
}
impl From<MouseButtonInput> for WinitEvent {
fn from(e: MouseButtonInput) -> Self {
Self::MouseButtonInput(e)
}
}
impl From<MouseMotion> for WinitEvent {
fn from(e: MouseMotion) -> Self {
Self::MouseMotion(e)
}
}
impl From<MouseWheel> for WinitEvent {
fn from(e: MouseWheel) -> Self {
Self::MouseWheel(e)
}
}
impl From<PinchGesture> for WinitEvent {
fn from(e: PinchGesture) -> Self {
Self::PinchGesture(e)
}
}
impl From<RotationGesture> for WinitEvent {
fn from(e: RotationGesture) -> Self {
Self::RotationGesture(e)
}
}
impl From<DoubleTapGesture> for WinitEvent {
fn from(e: DoubleTapGesture) -> Self {
Self::DoubleTapGesture(e)
}
}
impl From<PanGesture> for WinitEvent {
fn from(e: PanGesture) -> Self {
Self::PanGesture(e)
}
}
impl From<TouchInput> for WinitEvent {
fn from(e: TouchInput) -> Self {
Self::TouchInput(e)
}
}
impl From<KeyboardInput> for WinitEvent {
fn from(e: KeyboardInput) -> Self {
Self::KeyboardInput(e)
}
}
impl From<KeyboardFocusLost> for WinitEvent {
fn from(e: KeyboardFocusLost) -> Self {
Self::KeyboardFocusLost(e)
}
}