Enum bevy::a11y::accesskit::ActionData
source · #[repr(C)]pub enum ActionData {
CustomAction(i32),
Value(Box<str>),
NumericValue(f64),
ScrollTargetRect(Rect),
ScrollToPoint(Point),
SetScrollOffset(Point),
SetTextSelection(TextSelection),
}
Variants§
CustomAction(i32)
Value(Box<str>)
NumericValue(f64)
ScrollTargetRect(Rect)
Optional target rectangle for Action::ScrollIntoView
, in
the coordinate space of the action’s target node.
ScrollToPoint(Point)
Target for Action::ScrollToPoint
, in platform-native coordinates
relative to the origin of the tree’s container (e.g. window).
SetScrollOffset(Point)
Target for Action::SetScrollOffset
, in the coordinate space
of the action’s target node.
SetTextSelection(TextSelection)
Trait Implementations§
source§impl Clone for ActionData
impl Clone for ActionData
source§fn clone(&self) -> ActionData
fn clone(&self) -> ActionData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ActionData
impl Debug for ActionData
source§impl PartialEq for ActionData
impl PartialEq for ActionData
source§fn eq(&self, other: &ActionData) -> bool
fn eq(&self, other: &ActionData) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for ActionData
Auto Trait Implementations§
impl Freeze for ActionData
impl RefUnwindSafe for ActionData
impl Send for ActionData
impl Sync for ActionData
impl Unpin for ActionData
impl UnwindSafe for ActionData
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.