pub struct Tree {
pub root: NodeId,
pub app_name: Option<String>,
pub toolkit_name: Option<String>,
pub toolkit_version: Option<String>,
}Expand description
The data associated with an accessibility tree that’s global to the tree and not associated with any particular node.
Fields§
§root: NodeIdThe identifier of the tree’s root node.
app_name: Option<String>The name of the application this tree belongs to.
toolkit_name: Option<String>The name of the UI toolkit in use.
toolkit_version: Option<String>The version of the UI toolkit.
Implementations§
Trait Implementations§
source§impl PartialEq for Tree
impl PartialEq for Tree
impl Eq for Tree
impl StructuralPartialEq for Tree
Auto Trait Implementations§
impl Freeze for Tree
impl RefUnwindSafe for Tree
impl Send for Tree
impl Sync for Tree
impl Unpin for Tree
impl UnwindSafe for Tree
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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impl<T> Downcast for Twhere
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