Struct bevy::asset::processor::LoadTransformAndSaveSettings
source · pub struct LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings> {
pub loader_settings: LoaderSettings,
pub transformer_settings: TransformerSettings,
pub saver_settings: SaverSettings,
}Expand description
Settings for the LoadTransformAndSave Process::Settings implementation.
LoaderSettings corresponds to AssetLoader::Settings, TransformerSettings corresponds to AssetTransformer::Settings,
and SaverSettings corresponds to AssetSaver::Settings.
Fields§
§loader_settings: LoaderSettings§transformer_settings: TransformerSettings§saver_settings: SaverSettingsThe AssetSaver::Settings for LoadTransformAndSave.
Trait Implementations§
source§impl<LoaderSettings, TransformerSettings, SaverSettings> Default for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
impl<LoaderSettings, TransformerSettings, SaverSettings> Default for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
source§fn default(
) -> LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
fn default( ) -> LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
Returns the “default value” for a type. Read more
source§impl<'de, LoaderSettings, TransformerSettings, SaverSettings> Deserialize<'de> for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>where
LoaderSettings: Deserialize<'de>,
TransformerSettings: Deserialize<'de>,
SaverSettings: Deserialize<'de>,
impl<'de, LoaderSettings, TransformerSettings, SaverSettings> Deserialize<'de> for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>where
LoaderSettings: Deserialize<'de>,
TransformerSettings: Deserialize<'de>,
SaverSettings: Deserialize<'de>,
source§fn deserialize<__D>(
__deserializer: __D
) -> Result<LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<LoaderSettings, TransformerSettings, SaverSettings> Serialize for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
impl<LoaderSettings, TransformerSettings, SaverSettings> Serialize for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
source§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl<LoaderSettings, TransformerSettings, SaverSettings> Freeze for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
impl<LoaderSettings, TransformerSettings, SaverSettings> RefUnwindSafe for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>where
LoaderSettings: RefUnwindSafe,
TransformerSettings: RefUnwindSafe,
SaverSettings: RefUnwindSafe,
impl<LoaderSettings, TransformerSettings, SaverSettings> Send for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
impl<LoaderSettings, TransformerSettings, SaverSettings> Sync for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
impl<LoaderSettings, TransformerSettings, SaverSettings> Unpin for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
impl<LoaderSettings, TransformerSettings, SaverSettings> UnwindSafe for LoadTransformAndSaveSettings<LoaderSettings, TransformerSettings, SaverSettings>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World.