pub struct NonSend<'w, T>where
T: 'static,{ /* private fields */ }Expand description
Shared borrow of a non-Send resource.
Only Send resources may be accessed with the Res SystemParam. In case that the
resource does not implement Send, this SystemParam wrapper can be used. This will instruct
the scheduler to instead run the system on the main thread so that it doesn’t send the resource
over to another thread.
§Panics
Panics when used as a SystemParameter if the resource does not exist.
Use Option<NonSend<T>> instead if the resource might not always exist.
Implementations§
Trait Implementations§
source§impl<'a, T> From<NonSendMut<'a, T>> for NonSend<'a, T>
impl<'a, T> From<NonSendMut<'a, T>> for NonSend<'a, T>
source§fn from(nsm: NonSendMut<'a, T>) -> NonSend<'a, T>
fn from(nsm: NonSendMut<'a, T>) -> NonSend<'a, T>
Converts to this type from the input type.
source§impl<'a, T> SystemParam for NonSend<'a, T>where
T: 'static,
impl<'a, T> SystemParam for NonSend<'a, T>where
T: 'static,
§type State = ComponentId
type State = ComponentId
Used to store data which persists across invocations of a system.
§type Item<'w, 's> = NonSend<'w, T>
type Item<'w, 's> = NonSend<'w, T>
The item type returned when constructing this system param.
The value of this associated type should be
Self, instantiated with new lifetimes. Read moresource§fn init_state(
world: &mut World,
system_meta: &mut SystemMeta
) -> <NonSend<'a, T> as SystemParam>::State
fn init_state( world: &mut World, system_meta: &mut SystemMeta ) -> <NonSend<'a, T> as SystemParam>::State
Registers any
World access used by this SystemParam
and creates a new instance of this param’s State.source§unsafe fn get_param<'w, 's>(
_: &'s mut <NonSend<'a, T> as SystemParam>::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'w>,
change_tick: Tick
) -> <NonSend<'a, T> as SystemParam>::Item<'w, 's>
unsafe fn get_param<'w, 's>( _: &'s mut <NonSend<'a, T> as SystemParam>::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick ) -> <NonSend<'a, T> as SystemParam>::Item<'w, 's>
Creates a parameter to be passed into a
SystemParamFunction. Read moresource§unsafe fn new_archetype(
state: &mut Self::State,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta )
For the specified
Archetype, registers the components accessed by this SystemParam (if applicable).a Read moresource§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this
SystemParam’s state.
This is used to apply Commands during apply_deferred.source§fn queue(
state: &mut Self::State,
system_meta: &SystemMeta,
world: DeferredWorld<'_>
)
fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_> )
Queues any deferred mutations to be applied at the next
apply_deferred.impl<'w, T> ReadOnlySystemParam for NonSend<'w, T>
Auto Trait Implementations§
impl<'w, T> Freeze for NonSend<'w, T>
impl<'w, T> RefUnwindSafe for NonSend<'w, T>where
T: RefUnwindSafe,
impl<'w, T> Send for NonSend<'w, T>where
T: Sync,
impl<'w, T> Sync for NonSend<'w, T>where
T: Sync,
impl<'w, T> Unpin for NonSend<'w, T>
impl<'w, T> UnwindSafe for NonSend<'w, T>where
T: RefUnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.