Enum bevy::input::gamepad::ButtonSettingsError
source · pub enum ButtonSettingsError {
ReleaseThresholdOutOfRange(f32),
PressThresholdOutOfRange(f32),
ReleaseThresholdGreaterThanPressThreshold {
press_threshold: f32,
release_threshold: f32,
},
}
Expand description
Errors that occur when setting button settings for gamepad input.
Variants§
ReleaseThresholdOutOfRange(f32)
The given parameter was not in range 0.0..=1.0.
PressThresholdOutOfRange(f32)
The given parameter was not in range 0.0..=1.0.
ReleaseThresholdGreaterThanPressThreshold
Parameter release_threshold
was not less than or equal to press_threshold
.
Trait Implementations§
source§impl Debug for ButtonSettingsError
impl Debug for ButtonSettingsError
source§impl Display for ButtonSettingsError
impl Display for ButtonSettingsError
source§impl Error for ButtonSettingsError
impl Error for ButtonSettingsError
1.30.0 · source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
source§impl PartialEq for ButtonSettingsError
impl PartialEq for ButtonSettingsError
source§fn eq(&self, other: &ButtonSettingsError) -> bool
fn eq(&self, other: &ButtonSettingsError) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for ButtonSettingsError
Auto Trait Implementations§
impl Freeze for ButtonSettingsError
impl RefUnwindSafe for ButtonSettingsError
impl Send for ButtonSettingsError
impl Sync for ButtonSettingsError
impl Unpin for ButtonSettingsError
impl UnwindSafe for ButtonSettingsError
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
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where ConcreteType
implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
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. This is needed since Rust cannot
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’s.