Struct bevy::pbr::irradiance_volume::IrradianceVolume
source · pub struct IrradianceVolume {
pub voxels: Handle<Image>,
pub intensity: f32,
}Expand description
The component that defines an irradiance volume.
See crate::irradiance_volume for detailed information.
Fields§
§voxels: Handle<Image>The 3D texture that represents the ambient cubes, encoded in the format
described in crate::irradiance_volume.
intensity: f32Scale factor applied to the diffuse and specular light generated by this component.
After applying this multiplier, the resulting values should be in units of cd/m^2.
See also https://google.github.io/filament/Filament.html#lighting/imagebasedlights/iblunit.
Trait Implementations§
source§impl Clone for IrradianceVolume
impl Clone for IrradianceVolume
source§fn clone(&self) -> IrradianceVolume
fn clone(&self) -> IrradianceVolume
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Component for IrradianceVolume
impl Component for IrradianceVolume
source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
source§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks.source§impl Debug for IrradianceVolume
impl Debug for IrradianceVolume
source§impl Default for IrradianceVolume
impl Default for IrradianceVolume
source§fn default() -> IrradianceVolume
fn default() -> IrradianceVolume
Returns the “default value” for a type. Read more
source§impl FromReflect for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
impl FromReflect for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
source§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<IrradianceVolume>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<IrradianceVolume>
Constructs a concrete instance of
Self from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self using,
constructing the value using from_reflect if that fails. Read moresource§impl GetTypeRegistration for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
impl GetTypeRegistration for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
source§impl LightProbeComponent for IrradianceVolume
impl LightProbeComponent for IrradianceVolume
§type ViewLightProbeInfo = ()
type ViewLightProbeInfo = ()
If the light probe can be attached to the view itself (as opposed to a
cuboid region within the scene), this contains the information that will
be passed to the GPU in order to render it. Otherwise, this will be
(). Read moresource§fn id(
&self,
image_assets: &RenderAssets<GpuImage>
) -> Option<<IrradianceVolume as LightProbeComponent>::AssetId>
fn id( &self, image_assets: &RenderAssets<GpuImage> ) -> Option<<IrradianceVolume as LightProbeComponent>::AssetId>
Returns the asset ID or asset IDs of the texture or textures referenced
by this light probe.
source§fn create_render_view_light_probes(
_: Option<&IrradianceVolume>,
_: &RenderAssets<GpuImage>
) -> RenderViewLightProbes<IrradianceVolume>
fn create_render_view_light_probes( _: Option<&IrradianceVolume>, _: &RenderAssets<GpuImage> ) -> RenderViewLightProbes<IrradianceVolume>
Creates an instance of
RenderViewLightProbes containing all the
information needed to render this light probe. Read moresource§impl Reflect for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
impl Reflect for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn into_any(self: Box<IrradianceVolume>) -> Box<dyn Any>
fn into_any(self: Box<IrradianceVolume>) -> Box<dyn Any>
Returns the value as a
Box<dyn Any>.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any.source§fn into_reflect(self: Box<IrradianceVolume>) -> Box<dyn Reflect>
fn into_reflect(self: Box<IrradianceVolume>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
Reflect trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
source§fn reflect_owned(self: Box<IrradianceVolume>) -> ReflectOwned
fn reflect_owned(self: Box<IrradianceVolume>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl Struct for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
impl Struct for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
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name as a &dyn Reflect.source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named
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&mut dyn Reflect.source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index
index as a
&dyn Reflect.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
Returns the name of the field with index
index.source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct.source§impl TypePath for IrradianceVolume
impl TypePath for IrradianceVolume
source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
impl Typed for IrradianceVolumewhere
IrradianceVolume: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
f32: FromReflect + TypePath + RegisterForReflection,
Auto Trait Implementations§
impl Freeze for IrradianceVolume
impl !RefUnwindSafe for IrradianceVolume
impl Send for IrradianceVolume
impl Sync for IrradianceVolume
impl Unpin for IrradianceVolume
impl !UnwindSafe for IrradianceVolume
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
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components: &Components,
ids: &mut impl FnMut(Option<ComponentId>)
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>) )
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