Struct bevy::prelude::AnimationGraphAssetLoader
source · pub struct AnimationGraphAssetLoader;
Expand description
An AssetLoader
that can load AnimationGraph
s as assets.
The canonical extension for AnimationGraph
s is .animgraph.ron
. Plain
.animgraph
is supported as well.
Trait Implementations§
source§impl AssetLoader for AnimationGraphAssetLoader
impl AssetLoader for AnimationGraphAssetLoader
§type Asset = AnimationGraph
type Asset = AnimationGraph
The top level
Asset
loaded by this AssetLoader
.§type Settings = ()
type Settings = ()
The settings type used by this
AssetLoader
.§type Error = AnimationGraphLoadError
type Error = AnimationGraphLoadError
The type of error which could be encountered by this loader.
source§async fn load<'a>(
&'a self,
reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_),
_: &'a <AnimationGraphAssetLoader as AssetLoader>::Settings,
load_context: &'a mut LoadContext<'_>
) -> Result<<AnimationGraphAssetLoader as AssetLoader>::Asset, <AnimationGraphAssetLoader as AssetLoader>::Error>
async fn load<'a>( &'a self, reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_), _: &'a <AnimationGraphAssetLoader as AssetLoader>::Settings, load_context: &'a mut LoadContext<'_> ) -> Result<<AnimationGraphAssetLoader as AssetLoader>::Asset, <AnimationGraphAssetLoader as AssetLoader>::Error>
Asynchronously loads
AssetLoader::Asset
(and any other labeled assets) from the bytes provided by Reader
.source§fn extensions(&self) -> &[&str]
fn extensions(&self) -> &[&str]
Returns a list of extensions supported by this
AssetLoader
, without the preceding dot.
Note that users of this AssetLoader
may choose to load files with a non-matching extension.source§impl Default for AnimationGraphAssetLoader
impl Default for AnimationGraphAssetLoader
source§fn default() -> AnimationGraphAssetLoader
fn default() -> AnimationGraphAssetLoader
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AnimationGraphAssetLoader
impl RefUnwindSafe for AnimationGraphAssetLoader
impl Send for AnimationGraphAssetLoader
impl Sync for AnimationGraphAssetLoader
impl Unpin for AnimationGraphAssetLoader
impl UnwindSafe for AnimationGraphAssetLoader
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<L> ErasedAssetLoader for L
impl<L> ErasedAssetLoader for L
source§fn load<'a>(
&'a self,
reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_),
meta: Box<dyn AssetMetaDyn>,
load_context: LoadContext<'a>
) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<ErasedLoadedAsset, Box<dyn Error + Sync + Send>>> + 'a>>
fn load<'a>( &'a self, reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_), meta: Box<dyn AssetMetaDyn>, load_context: LoadContext<'a> ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<ErasedLoadedAsset, Box<dyn Error + Sync + Send>>> + 'a>>
Processes the asset in an asynchronous closure.
source§fn extensions(&self) -> &[&str]
fn extensions(&self) -> &[&str]
Returns a list of extensions supported by this asset loader, without the preceding dot.
source§fn deserialize_meta(
&self,
meta: &[u8]
) -> Result<Box<dyn AssetMetaDyn>, DeserializeMetaError>
fn deserialize_meta( &self, meta: &[u8] ) -> Result<Box<dyn AssetMetaDyn>, DeserializeMetaError>
Deserializes metadata from the input
meta
bytes into the appropriate type (erased as Box<dyn AssetMetaDyn>
).source§fn default_meta(&self) -> Box<dyn AssetMetaDyn>
fn default_meta(&self) -> Box<dyn AssetMetaDyn>
Returns the default meta value for the
AssetLoader
(erased as Box<dyn AssetMetaDyn>
).source§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
Returns the type name of the
AssetLoader
.source§fn asset_type_name(&self) -> &'static str
fn asset_type_name(&self) -> &'static str
Returns the type name of the top-level
Asset
loaded by the AssetLoader
.source§fn asset_type_id(&self) -> TypeId
fn asset_type_id(&self) -> TypeId
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.