Struct bevy::reflect::serde::ReflectSerializer
source · pub struct ReflectSerializer<'a> {
pub value: &'a (dyn Reflect + 'static),
pub registry: &'a TypeRegistry,
}
Expand description
A general purpose serializer for reflected types.
This is the serializer counterpart to ReflectDeserializer
.
See TypedReflectSerializer
for a serializer that serializes a known type.
§Output
This serializer will output a map with a single entry, where the key is the full type path of the reflected type and the value is the serialized data.
§Example
#[derive(Reflect, PartialEq, Debug)]
#[type_path = "my_crate"]
struct MyStruct {
value: i32
}
let mut registry = TypeRegistry::default();
registry.register::<MyStruct>();
let input = MyStruct { value: 123 };
let reflect_serializer = ReflectSerializer::new(&input, ®istry);
let output = ron::to_string(&reflect_serializer).unwrap();
assert_eq!(output, r#"{"my_crate::MyStruct":(value:123)}"#);
Fields§
§value: &'a (dyn Reflect + 'static)
§registry: &'a TypeRegistry
Implementations§
source§impl<'a> ReflectSerializer<'a>
impl<'a> ReflectSerializer<'a>
pub fn new( value: &'a (dyn Reflect + 'static), registry: &'a TypeRegistry ) -> ReflectSerializer<'a>
Trait Implementations§
source§impl<'a> Serialize for ReflectSerializer<'a>
impl<'a> Serialize for ReflectSerializer<'a>
source§fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl<'a> Freeze for ReflectSerializer<'a>
impl<'a> !RefUnwindSafe for ReflectSerializer<'a>
impl<'a> Send for ReflectSerializer<'a>
impl<'a> Sync for ReflectSerializer<'a>
impl<'a> Unpin for ReflectSerializer<'a>
impl<'a> !UnwindSafe for ReflectSerializer<'a>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.