Function bevy_animation::advance_animations
source · pub fn advance_animations(
time: Res<'_, Time>,
animation_clips: Res<'_, Assets<AnimationClip>>,
animation_graphs: Res<'_, Assets<AnimationGraph>>,
players: Query<'_, '_, (&mut AnimationPlayer, &Handle<AnimationGraph>)>,
animation_graph_evaluator: Local<'_, ThreadLocal<RefCell<AnimationGraphEvaluator>>>
)
Expand description
A system that advances the time for all playing animations.