Struct bevy_core_pipeline::dof::DepthOfFieldPipelineKey
source · pub struct DepthOfFieldPipelineKey { /* private fields */ }
Expand description
A key that uniquely identifies depth of field pipelines.
Trait Implementations§
source§impl Clone for DepthOfFieldPipelineKey
impl Clone for DepthOfFieldPipelineKey
source§fn clone(&self) -> DepthOfFieldPipelineKey
fn clone(&self) -> DepthOfFieldPipelineKey
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Hash for DepthOfFieldPipelineKey
impl Hash for DepthOfFieldPipelineKey
source§impl PartialEq for DepthOfFieldPipelineKey
impl PartialEq for DepthOfFieldPipelineKey
source§fn eq(&self, other: &DepthOfFieldPipelineKey) -> bool
fn eq(&self, other: &DepthOfFieldPipelineKey) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for DepthOfFieldPipelineKey
impl Eq for DepthOfFieldPipelineKey
impl StructuralPartialEq for DepthOfFieldPipelineKey
Auto Trait Implementations§
impl Freeze for DepthOfFieldPipelineKey
impl RefUnwindSafe for DepthOfFieldPipelineKey
impl Send for DepthOfFieldPipelineKey
impl Sync for DepthOfFieldPipelineKey
impl Unpin for DepthOfFieldPipelineKey
impl UnwindSafe for DepthOfFieldPipelineKey
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.