Struct bevy_gizmos::primitives::dim2::Line2dBuilder
source · pub struct Line2dBuilder<'a, 'w, 's, Config, Clear>{ /* private fields */ }Expand description
Builder for configuring the drawing options of Line2d.
Implementations§
source§impl<Config, Clear> Line2dBuilder<'_, '_, '_, Config, Clear>
impl<Config, Clear> Line2dBuilder<'_, '_, '_, Config, Clear>
sourcepub fn draw_arrow(self, is_enabled: bool) -> Self
pub fn draw_arrow(self, is_enabled: bool) -> Self
Set the drawing mode of the line (arrow vs. plain line)
Trait Implementations§
Auto Trait Implementations§
impl<'a, 'w, 's, Config, Clear> Freeze for Line2dBuilder<'a, 'w, 's, Config, Clear>
impl<'a, 'w, 's, Config, Clear> RefUnwindSafe for Line2dBuilder<'a, 'w, 's, Config, Clear>where
Config: RefUnwindSafe,
Clear: RefUnwindSafe,
impl<'a, 'w, 's, Config, Clear> Send for Line2dBuilder<'a, 'w, 's, Config, Clear>
impl<'a, 'w, 's, Config, Clear> Sync for Line2dBuilder<'a, 'w, 's, Config, Clear>
impl<'a, 'w, 's, Config, Clear> Unpin for Line2dBuilder<'a, 'w, 's, Config, Clear>
impl<'a, 'w, 's, Config, Clear> !UnwindSafe for Line2dBuilder<'a, 'w, 's, Config, Clear>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.