pub struct InspectorEguiImpl { /* private fields */ }
Expand description
Function pointers for displaying a concrete type, to be registered in the TypeRegistry
.
This can used for leaf types like u8
or String
, as well as people who want to completely customize the way
to display a certain type. You can use InspectorPrimitive
to avoid manually writing the function pointers with correct downcasting.
Implementations§
source§impl InspectorEguiImpl
impl InspectorEguiImpl
pub fn of<T: InspectorPrimitive + PartialEq + Clone + Default>() -> Self
pub fn of_with_many<T: InspectorPrimitive>( fn_many: for<'a> fn(_: &mut Ui, _: &dyn Any, _: Id, _: InspectorUi<'_, '_>, _: &mut [&mut dyn Reflect], _: &dyn Fn(&mut dyn Reflect) -> &mut dyn Reflect) -> bool ) -> Self
sourcepub fn new(
fn_mut: fn(_: &mut dyn Any, _: &mut Ui, _: &dyn Any, _: Id, _: InspectorUi<'_, '_>) -> bool,
fn_readonly: fn(_: &dyn Any, _: &mut Ui, _: &dyn Any, _: Id, _: InspectorUi<'_, '_>),
fn_many: for<'a> fn(_: &mut Ui, _: &dyn Any, _: Id, _: InspectorUi<'_, '_>, _: &mut [&mut dyn Reflect], _: &dyn Fn(&mut dyn Reflect) -> &mut dyn Reflect) -> bool
) -> Self
pub fn new( fn_mut: fn(_: &mut dyn Any, _: &mut Ui, _: &dyn Any, _: Id, _: InspectorUi<'_, '_>) -> bool, fn_readonly: fn(_: &dyn Any, _: &mut Ui, _: &dyn Any, _: Id, _: InspectorUi<'_, '_>), fn_many: for<'a> fn(_: &mut Ui, _: &dyn Any, _: Id, _: InspectorUi<'_, '_>, _: &mut [&mut dyn Reflect], _: &dyn Fn(&mut dyn Reflect) -> &mut dyn Reflect) -> bool ) -> Self
Create a new InspectorEguiImpl
from functions displaying a type
pub fn execute<'a, 'c: 'a>( &'a self, value: &mut dyn Any, ui: &mut Ui, options: &dyn Any, id: Id, env: InspectorUi<'_, '_> ) -> bool
pub fn execute_readonly<'a, 'c: 'a>( &'a self, value: &dyn Any, ui: &mut Ui, options: &dyn Any, id: Id, env: InspectorUi<'_, '_> )
pub fn execute_many<'a, 'c: 'a, 'e>( &'a self, ui: &mut Ui, options: &dyn Any, id: Id, env: InspectorUi<'_, '_>, values: &mut [&mut dyn Reflect], projector: &dyn Fn(&mut dyn Reflect) -> &mut dyn Reflect ) -> bool
Trait Implementations§
source§impl Clone for InspectorEguiImpl
impl Clone for InspectorEguiImpl
source§fn clone(&self) -> InspectorEguiImpl
fn clone(&self) -> InspectorEguiImpl
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<T: InspectorPrimitive> FromType<T> for InspectorEguiImpl
impl<T: InspectorPrimitive> FromType<T> for InspectorEguiImpl
Auto Trait Implementations§
impl Freeze for InspectorEguiImpl
impl RefUnwindSafe for InspectorEguiImpl
impl Send for InspectorEguiImpl
impl Sync for InspectorEguiImpl
impl Unpin for InspectorEguiImpl
impl UnwindSafe for InspectorEguiImpl
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.