#[non_exhaustive]pub struct NumberOptions<T> {
pub min: Option<T>,
pub max: Option<T>,
pub speed: f32,
pub prefix: String,
pub suffix: String,
pub display: NumberDisplay,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.min: Option<T>
§max: Option<T>
§speed: f32
§prefix: String
§suffix: String
§display: NumberDisplay
Implementations§
source§impl<T> NumberOptions<T>
impl<T> NumberOptions<T>
pub fn between(min: T, max: T) -> NumberOptions<T>
pub fn at_least(min: T) -> NumberOptions<T>
pub fn with_speed(self, speed: f32) -> NumberOptions<T>
pub fn map<U>(&self, f: impl Fn(&T) -> U) -> NumberOptions<U>
source§impl<T: Numeric> NumberOptions<T>
impl<T: Numeric> NumberOptions<T>
pub fn positive() -> NumberOptions<T>
pub fn normalized() -> Self
Trait Implementations§
source§impl<T: Clone> Clone for NumberOptions<T>
impl<T: Clone> Clone for NumberOptions<T>
source§fn clone(&self) -> NumberOptions<T>
fn clone(&self) -> NumberOptions<T>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<T> Freeze for NumberOptions<T>where
T: Freeze,
impl<T> RefUnwindSafe for NumberOptions<T>where
T: RefUnwindSafe,
impl<T> Send for NumberOptions<T>where
T: Send,
impl<T> Sync for NumberOptions<T>where
T: Sync,
impl<T> Unpin for NumberOptions<T>where
T: Unpin,
impl<T> UnwindSafe for NumberOptions<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
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into Rc<ConcreteType>
where ConcreteType
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.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.