Struct bevy_pbr::ScreenSpaceReflectionsPipeline
source · pub struct ScreenSpaceReflectionsPipeline { /* private fields */ }
Expand description
Information relating to the render pipeline for the screen space reflections shader.
Trait Implementations§
source§impl FromWorld for ScreenSpaceReflectionsPipeline
impl FromWorld for ScreenSpaceReflectionsPipeline
source§fn from_world(world: &mut World) -> Self
fn from_world(world: &mut World) -> Self
Creates
Self
using data from the given World
.source§impl SpecializedRenderPipeline for ScreenSpaceReflectionsPipeline
impl SpecializedRenderPipeline for ScreenSpaceReflectionsPipeline
type Key = ScreenSpaceReflectionsPipelineKey
fn specialize(&self, key: Self::Key) -> RenderPipelineDescriptor
impl Resource for ScreenSpaceReflectionsPipeline
Auto Trait Implementations§
impl Freeze for ScreenSpaceReflectionsPipeline
impl RefUnwindSafe for ScreenSpaceReflectionsPipeline
impl Send for ScreenSpaceReflectionsPipeline
impl Sync for ScreenSpaceReflectionsPipeline
impl Unpin for ScreenSpaceReflectionsPipeline
impl UnwindSafe for ScreenSpaceReflectionsPipeline
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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