Struct bevy_render::render_resource::encase::internal::ReadContext
source · pub struct ReadContext {
pub rts_array_max_el_to_read: Option<u32>,
}Fields§
§rts_array_max_el_to_read: Option<u32>max elements to read into the contained runtime sized array
used by the derive macro
Auto Trait Implementations§
impl Freeze for ReadContext
impl RefUnwindSafe for ReadContext
impl Send for ReadContext
impl Sync for ReadContext
impl Unpin for ReadContext
impl UnwindSafe for ReadContext
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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