Struct bevy_render::render_resource::encase::StorageBuffer
source · pub struct StorageBuffer<B> { /* private fields */ }Expand description
Storage buffer wrapper facilitating RW operations
Implementations§
source§impl<B> StorageBuffer<B>
impl<B> StorageBuffer<B>
pub const fn new(buffer: B) -> StorageBuffer<B>
pub fn into_inner(self) -> B
source§impl<B> StorageBuffer<B>where
B: BufferMut,
impl<B> StorageBuffer<B>where
B: BufferMut,
Trait Implementations§
source§impl<B> AsMut<B> for StorageBuffer<B>
impl<B> AsMut<B> for StorageBuffer<B>
source§impl<B> AsRef<B> for StorageBuffer<B>
impl<B> AsRef<B> for StorageBuffer<B>
source§impl<B> From<B> for StorageBuffer<B>
impl<B> From<B> for StorageBuffer<B>
source§fn from(buffer: B) -> StorageBuffer<B>
fn from(buffer: B) -> StorageBuffer<B>
Converts to this type from the input type.
Auto Trait Implementations§
impl<B> Freeze for StorageBuffer<B>where
B: Freeze,
impl<B> RefUnwindSafe for StorageBuffer<B>where
B: RefUnwindSafe,
impl<B> Send for StorageBuffer<B>where
B: Send,
impl<B> Sync for StorageBuffer<B>where
B: Sync,
impl<B> Unpin for StorageBuffer<B>where
B: Unpin,
impl<B> UnwindSafe for StorageBuffer<B>where
B: UnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.