Struct bevy_render::texture::OutputColorAttachment
source · pub struct OutputColorAttachment {
pub view: TextureView,
pub format: TextureFormat,
/* private fields */
}Expand description
A wrapper for a TextureView that is used as a RenderPassColorAttachment for a view
target’s final output texture.
Fields§
§view: TextureView§format: TextureFormatImplementations§
source§impl OutputColorAttachment
impl OutputColorAttachment
pub fn new(view: TextureView, format: TextureFormat) -> Self
sourcepub fn get_attachment(
&self,
clear_color: Option<LinearRgba>
) -> RenderPassColorAttachment<'_>
pub fn get_attachment( &self, clear_color: Option<LinearRgba> ) -> RenderPassColorAttachment<'_>
Get this texture view as an attachment. The attachment will be cleared with a value of
the provided clear_color if this is the first time calling this function, otherwise it
will be loaded.
Trait Implementations§
source§impl Clone for OutputColorAttachment
impl Clone for OutputColorAttachment
source§fn clone(&self) -> OutputColorAttachment
fn clone(&self) -> OutputColorAttachment
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for OutputColorAttachment
impl RefUnwindSafe for OutputColorAttachment
impl Send for OutputColorAttachment
impl Sync for OutputColorAttachment
impl Unpin for OutputColorAttachment
impl UnwindSafe for OutputColorAttachment
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.