Struct bevy_sprite::Material2dKey 
source · pub struct Material2dKey<M: Material2d> {
    pub mesh_key: Mesh2dPipelineKey,
    pub bind_group_data: M::Data,
}Fields§
§mesh_key: Mesh2dPipelineKey§bind_group_data: M::DataTrait Implementations§
source§impl<M: Material2d> Clone for Material2dKey<M>
 
impl<M: Material2d> Clone for Material2dKey<M>
source§impl<M: Material2d> Hash for Material2dKey<M>
 
impl<M: Material2d> Hash for Material2dKey<M>
source§impl<M: Material2d> PartialEq for Material2dKey<M>
 
impl<M: Material2d> PartialEq for Material2dKey<M>
impl<M: Material2d> Eq for Material2dKey<M>
Auto Trait Implementations§
impl<M> Freeze for Material2dKey<M>
impl<M> RefUnwindSafe for Material2dKey<M>
impl<M> Send for Material2dKey<M>
impl<M> Sync for Material2dKey<M>
impl<M> Unpin for Material2dKey<M>
impl<M> UnwindSafe for Material2dKey<M>
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
 
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
 
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the 
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
 
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.