Struct bevy_ui::BorderRadius

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pub struct BorderRadius {
    pub top_left: Val,
    pub top_right: Val,
    pub bottom_left: Val,
    pub bottom_right: Val,
}
Expand description

Used to add rounded corners to a UI node. You can set a UI node to have uniformly rounded corners or specify different radii for each corner. If a given radius exceeds half the length of the smallest dimension between the node’s height or width, the radius will calculated as half the smallest dimension.

Elliptical nodes are not supported yet. Percentage values are based on the node’s smallest dimension, either width or height.

§Example

fn setup_ui(mut commands: Commands) {
    commands.spawn((
        NodeBundle {
            style: Style {
                width: Val::Px(100.),
                height: Val::Px(100.),
                border: UiRect::all(Val::Px(2.)),
                ..Default::default()
            },
            background_color: BLUE.into(),
            border_radius: BorderRadius::new(
                // top left
                Val::Px(10.),
                // top right
                Val::Px(20.),
                // bottom right
                Val::Px(30.),
                // bottom left
                Val::Px(40.),
            ),
            ..Default::default()
        },
    ));
}

https://developer.mozilla.org/en-US/docs/Web/CSS/border-radius

Fields§

§top_left: Val§top_right: Val§bottom_left: Val§bottom_right: Val

Implementations§

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impl BorderRadius

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pub const DEFAULT: Self = Self::ZERO

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pub const ZERO: Self = _

Zero curvature. All the corners will be right-angled.

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pub const MAX: Self = _

Maximum curvature. The UI Node will take a capsule shape or circular if width and height are equal.

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pub const fn all(radius: Val) -> Self

Set all four corners to the same curvature.

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pub const fn new( top_left: Val, top_right: Val, bottom_right: Val, bottom_left: Val ) -> Self

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pub const fn px( top_left: f32, top_right: f32, bottom_right: f32, bottom_left: f32 ) -> Self

Sets the radii to logical pixel values.

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pub const fn percent( top_left: f32, top_right: f32, bottom_right: f32, bottom_left: f32 ) -> Self

Sets the radii to percentage values.

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pub const fn top_left(radius: Val) -> Self

Sets the radius for the top left corner. Remaining corners will be right-angled.

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pub const fn top_right(radius: Val) -> Self

Sets the radius for the top right corner. Remaining corners will be right-angled.

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pub const fn bottom_right(radius: Val) -> Self

Sets the radius for the bottom right corner. Remaining corners will be right-angled.

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pub const fn bottom_left(radius: Val) -> Self

Sets the radius for the bottom left corner. Remaining corners will be right-angled.

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pub const fn left(radius: Val) -> Self

Sets the radii for the top left and bottom left corners. Remaining corners will be right-angled.

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pub const fn right(radius: Val) -> Self

Sets the radii for the top right and bottom right corners. Remaining corners will be right-angled.

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pub const fn top(radius: Val) -> Self

Sets the radii for the top left and top right corners. Remaining corners will be right-angled.

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pub const fn bottom(radius: Val) -> Self

Sets the radii for the bottom left and bottom right corners. Remaining corners will be right-angled.

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pub const fn with_top_left(self, radius: Val) -> Self

Returns the BorderRadius with its top_left field set to the given value.

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pub const fn with_top_right(self, radius: Val) -> Self

Returns the BorderRadius with its top_right field set to the given value.

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pub const fn with_bottom_right(self, radius: Val) -> Self

Returns the BorderRadius with its bottom_right field set to the given value.

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pub const fn with_bottom_left(self, radius: Val) -> Self

Returns the BorderRadius with its bottom_left field set to the given value.

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pub const fn with_left(self, radius: Val) -> Self

Returns the BorderRadius with its top_left and bottom_left fields set to the given value.

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pub const fn with_right(self, radius: Val) -> Self

Returns the BorderRadius with its top_right and bottom_right fields set to the given value.

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pub const fn with_top(self, radius: Val) -> Self

Returns the BorderRadius with its top_left and top_right fields set to the given value.

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pub const fn with_bottom(self, radius: Val) -> Self

Returns the BorderRadius with its bottom_left and bottom_right fields set to the given value.

Trait Implementations§

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impl Clone for BorderRadius

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fn clone(&self) -> BorderRadius

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for BorderRadius
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Debug for BorderRadius

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BorderRadius

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl FromReflect for BorderRadius
where Self: Any + Send + Sync, Val: FromReflect + TypePath + RegisterForReflection,

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fn from_reflect(reflect: &dyn Reflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for BorderRadius
where Self: Any + Send + Sync, Val: FromReflect + TypePath + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialEq for BorderRadius

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fn eq(&self, other: &BorderRadius) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for BorderRadius
where Self: Any + Send + Sync, Val: FromReflect + TypePath + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn try_apply(&mut self, value: &dyn Reflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Struct for BorderRadius
where Self: Any + Send + Sync, Val: FromReflect + TypePath + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&dyn Reflect>

Returns a reference to the value of the field named name as a &dyn Reflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
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fn field_at(&self, index: usize) -> Option<&dyn Reflect>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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impl TypePath for BorderRadius
where Self: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for BorderRadius
where Self: Any + Send + Sync, Val: FromReflect + TypePath + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for BorderRadius

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impl StructuralPartialEq for BorderRadius

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )

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where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>) )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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