Struct bevy_ui::UiPipeline
source · pub struct UiPipeline {
pub view_layout: BindGroupLayout,
pub image_layout: BindGroupLayout,
}Fields§
§view_layout: BindGroupLayout§image_layout: BindGroupLayoutTrait Implementations§
source§impl FromWorld for UiPipeline
impl FromWorld for UiPipeline
source§fn from_world(world: &mut World) -> Self
fn from_world(world: &mut World) -> Self
Creates
Self using data from the given World.source§impl SpecializedRenderPipeline for UiPipeline
impl SpecializedRenderPipeline for UiPipeline
type Key = UiPipelineKey
fn specialize(&self, key: Self::Key) -> RenderPipelineDescriptor
impl Resource for UiPipeline
Auto Trait Implementations§
impl Freeze for UiPipeline
impl RefUnwindSafe for UiPipeline
impl Send for UiPipeline
impl Sync for UiPipeline
impl Unpin for UiPipeline
impl UnwindSafe for UiPipeline
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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