Struct libre_pvz::core::projectile::VanishingBound
source · pub struct VanishingBound {
pub top: f32,
pub bottom: f32,
pub left: f32,
pub right: f32,
pub maximum_height: f32,
}Expand description
Projectiles outside this bound will vanish.
Fields§
§top: f32Top of this rectangle, larger in value.
bottom: f32Bottom of this rectangle, smaller in value.
left: f32Left of this rectangle, smaller in value.
right: f32Right of this rectangle, larger in value.
maximum_height: f32Maximum height (minimum height is always zero, i.e. the height of ground).
Implementations§
source§impl VanishingBound
impl VanishingBound
sourcepub fn vertical_range(&self) -> RangeInclusive<f32>
pub fn vertical_range(&self) -> RangeInclusive<f32>
Vertical range, from bottom to top.
sourcepub fn horizontal_range(&self) -> RangeInclusive<f32>
pub fn horizontal_range(&self) -> RangeInclusive<f32>
Horizontal range, from bottom to top.
Trait Implementations§
source§impl Clone for VanishingBound
impl Clone for VanishingBound
source§fn clone(&self) -> VanishingBound
fn clone(&self) -> VanishingBound
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for VanishingBound
impl Debug for VanishingBound
impl Copy for VanishingBound
impl Resource for VanishingBound
Auto Trait Implementations§
impl Freeze for VanishingBound
impl RefUnwindSafe for VanishingBound
impl Send for VanishingBound
impl Sync for VanishingBound
impl Unpin for VanishingBound
impl UnwindSafe for VanishingBound
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