Trait bevy::ecs::query::WorldQuery
source · pub unsafe trait WorldQuery {
type Item<'a>;
type Fetch<'a>: Clone;
type State: Send + Sync;
const IS_DENSE: bool;
// Required methods
fn shrink<'wlong, 'wshort>(item: Self::Item<'wlong>) -> Self::Item<'wshort>
where 'wlong: 'wshort;
unsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
state: &Self::State,
last_run: Tick,
this_run: Tick
) -> Self::Fetch<'w>;
unsafe fn set_archetype<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
archetype: &'w Archetype,
table: &'w Table
);
unsafe fn set_table<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
table: &'w Table
);
unsafe fn fetch<'w>(
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow
) -> Self::Item<'w>;
fn update_component_access(
state: &Self::State,
access: &mut FilteredAccess<ComponentId>
);
fn init_state(world: &mut World) -> Self::State;
fn get_state(components: &Components) -> Option<Self::State>;
fn matches_component_set(
state: &Self::State,
set_contains_id: &impl Fn(ComponentId) -> bool
) -> bool;
// Provided method
fn set_access(
_state: &mut Self::State,
_access: &FilteredAccess<ComponentId>
) { ... }
}Expand description
Types that can be used as parameters in a Query.
Types that implement this should also implement either QueryData or QueryFilter
§Safety
Implementor must ensure that
update_component_access, matches_component_set, and fetch
obey the following:
- For each component mutably accessed by
fetch,update_component_accessshould add write access unless read or write access has already been added, in which case it should panic. - For each component readonly accessed by
fetch,update_component_accessshould add read access unless write access has already been added, in which case it should panic. - If
fetchmutably accesses the same component twice,update_component_accessshould panic. update_component_accessmay not add aWithoutfilter for a component unlessmatches_component_setalways returnsfalsewhen the component set contains that component.update_component_accessmay not add aWithfilter for a component unlessmatches_component_setalways returnsfalsewhen the component set doesn’t contain that component.- In cases where the query represents a disjunction (such as an
Orfilter) where each element is a validWorldQuery, the following rules must be obeyed:matches_component_setmust be a disjunction of the element’s implementationsupdate_component_accessmust replace the filters with a disjunction of filters- Each filter in that disjunction must be a conjunction of the corresponding element’s filter with the previous
access
When implementing update_component_access, note that add_read and add_write both also add a With filter, whereas extend_access does not change the filters.
Required Associated Types§
sourcetype Item<'a>
type Item<'a>
The item returned by this WorldQuery
For QueryData this will be the item returned by the query.
For QueryFilter this will be either (), or a bool indicating whether the entity should be included
or a tuple of such things.
sourcetype Fetch<'a>: Clone
type Fetch<'a>: Clone
Per archetype/table state used by this WorldQuery to fetch Self::Item
sourcetype State: Send + Sync
type State: Send + Sync
State used to construct a Self::Fetch. This will be cached inside QueryState,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch.
Required Associated Constants§
sourceconst IS_DENSE: bool
const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true, WorldQuery::set_table must be used before
WorldQuery::fetch can be called for iterators. If this returns false,
WorldQuery::set_archetype must be used before WorldQuery::fetch can be called for
iterators.
Required Methods§
sourcefn shrink<'wlong, 'wshort>(item: Self::Item<'wlong>) -> Self::Item<'wshort>where
'wlong: 'wshort,
fn shrink<'wlong, 'wshort>(item: Self::Item<'wlong>) -> Self::Item<'wshort>where
'wlong: 'wshort,
This function manually implements subtyping for the query items.
sourceunsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
state: &Self::State,
last_run: Tick,
this_run: Tick
) -> Self::Fetch<'w>
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, state: &Self::State, last_run: Tick, this_run: Tick ) -> Self::Fetch<'w>
Creates a new instance of this fetch.
§Safety
statemust have been initialized (viaWorldQuery::init_state) using the sameworldpassed in to this function.
sourceunsafe fn set_archetype<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
archetype: &'w Archetype,
table: &'w Table
)
unsafe fn set_archetype<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, archetype: &'w Archetype, table: &'w Table )
Adjusts internal state to account for the next Archetype. This will always be called on
archetypes that match this WorldQuery.
§Safety
archetypeandtablesmust be from the sameWorldthatWorldQuery::init_statewas called on.tablemust correspond toarchetype.statemust be theStatethatfetchwas initialized with.
sourceunsafe fn set_table<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
table: &'w Table
)
unsafe fn set_table<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table )
Adjusts internal state to account for the next Table. This will always be called on tables
that match this WorldQuery.
§Safety
tablemust be from the sameWorldthatWorldQuery::init_statewas called on.statemust be theStatethatfetchwas initialized with.
sourceunsafe fn fetch<'w>(
fetch: &mut Self::Fetch<'w>,
entity: Entity,
table_row: TableRow
) -> Self::Item<'w>
unsafe fn fetch<'w>( fetch: &mut Self::Fetch<'w>, entity: Entity, table_row: TableRow ) -> Self::Item<'w>
Fetch Self::Item for either the given entity in the current Table,
or for the given entity in the current Archetype. This must always be called after
WorldQuery::set_table with a table_row in the range of the current Table or after
WorldQuery::set_archetype with a entity in the current archetype.
§Safety
Must always be called after WorldQuery::set_table or WorldQuery::set_archetype. entity and
table_row must be in the range of the current table and archetype.
sourcefn update_component_access(
state: &Self::State,
access: &mut FilteredAccess<ComponentId>
)
fn update_component_access( state: &Self::State, access: &mut FilteredAccess<ComponentId> )
Adds any component accesses used by this WorldQuery to access.
Used to check which queries are disjoint and can run in parallel
sourcefn init_state(world: &mut World) -> Self::State
fn init_state(world: &mut World) -> Self::State
Creates and initializes a State for this WorldQuery type.
sourcefn get_state(components: &Components) -> Option<Self::State>
fn get_state(components: &Components) -> Option<Self::State>
Attempts to initialize a State for this WorldQuery type using read-only
access to Components.
sourcefn matches_component_set(
state: &Self::State,
set_contains_id: &impl Fn(ComponentId) -> bool
) -> bool
fn matches_component_set( state: &Self::State, set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
Provided Methods§
sourcefn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
Sets available accesses for implementors with dynamic access such as FilteredEntityRef
or FilteredEntityMut.
Called when constructing a QueryLens or calling QueryState::from_builder
Object Safety§
Implementations on Foreign Types§
source§impl WorldQuery for ()
impl WorldQuery for ()
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = ()
type Item<'w> = ()
type State = ()
fn shrink<'wlong, 'wshort>(
item: <() as WorldQuery>::Item<'wlong>
) -> <() as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<() as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <() as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = true
unsafe fn set_archetype<'w>( _fetch: &mut <() as WorldQuery>::Fetch<'w>, _state: &<() as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <() as WorldQuery>::Fetch<'w>, _state: &<() as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <() as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <() as WorldQuery>::Item<'w>
fn update_component_access( state: &<() as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> <() as WorldQuery>::State
fn get_state(components: &Components) -> Option<<() as WorldQuery>::State>
fn matches_component_set( state: &<() as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<'__w, T> WorldQuery for &'__w mut Twhere
T: Component,
impl<'__w, T> WorldQuery for &'__w mut Twhere
T: Component,
SAFETY:
fetch accesses a single component mutably.
This is sound because update_component_access and update_archetype_component_access add write access for that component and panic when appropriate.
update_component_access adds a With filter for a component.
This is sound because matches_component_set returns whether the set contains that component.
type Item<'w> = Mut<'w, T>
type Fetch<'w> = WriteFetch<'w, T>
type State = ComponentId
fn shrink<'wlong, 'wshort>(item: Mut<'wlong, T>) -> Mut<'wshort, T>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, _: &ComponentId, last_run: Tick, this_run: Tick ) -> WriteFetch<'w, T>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( fetch: &mut WriteFetch<'w, T>, component_id: &ComponentId, _archetype: &'w Archetype, table: &'w Table )
unsafe fn set_table<'w>( fetch: &mut WriteFetch<'w, T>, _: &ComponentId, table: &'w Table )
unsafe fn fetch<'w>( fetch: &mut <&'__w mut T as WorldQuery>::Fetch<'w>, entity: Entity, table_row: TableRow ) -> <&'__w mut T as WorldQuery>::Item<'w>
fn update_component_access( _: &ComponentId, access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> ComponentId
fn get_state( components: &Components ) -> Option<<&'__w mut T as WorldQuery>::State>
fn matches_component_set( _: &ComponentId, set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0> WorldQuery for (F0,)where
F0: WorldQuery,
impl<F0> WorldQuery for (F0,)where
F0: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>,)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>,)
type State = (<F0 as WorldQuery>::State,)
fn shrink<'wlong, 'wshort>(
item: <(F0,) as WorldQuery>::Item<'wlong>
) -> <(F0,) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0,) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0,) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0,) as WorldQuery>::Fetch<'w>, _state: &<(F0,) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0,) as WorldQuery>::Fetch<'w>, _state: &<(F0,) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0,) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0,) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0,) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> <(F0,) as WorldQuery>::State
fn get_state(components: &Components) -> Option<<(F0,) as WorldQuery>::State>
fn matches_component_set( state: &<(F0,) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1> WorldQuery for (F0, F1)where
F0: WorldQuery,
F1: WorldQuery,
impl<F0, F1> WorldQuery for (F0, F1)where
F0: WorldQuery,
F1: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1) as WorldQuery>::Item<'wlong>
) -> <(F0, F1) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> <(F0, F1) as WorldQuery>::State
fn get_state(components: &Components) -> Option<<(F0, F1) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2> WorldQuery for (F0, F1, F2)
impl<F0, F1, F2> WorldQuery for (F0, F1, F2)
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> <(F0, F1, F2) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3> WorldQuery for (F0, F1, F2, F3)
impl<F0, F1, F2, F3> WorldQuery for (F0, F1, F2, F3)
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> <(F0, F1, F2, F3) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4> WorldQuery for (F0, F1, F2, F3, F4)
impl<F0, F1, F2, F3, F4> WorldQuery for (F0, F1, F2, F3, F4)
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> <(F0, F1, F2, F3, F4) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5> WorldQuery for (F0, F1, F2, F3, F4, F5)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
impl<F0, F1, F2, F3, F4, F5> WorldQuery for (F0, F1, F2, F3, F4, F5)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6> WorldQuery for (F0, F1, F2, F3, F4, F5, F6)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6> WorldQuery for (F0, F1, F2, F3, F4, F5, F6)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6, F7> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6, F7) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>, <F11 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>, <F11 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>, <F11 as WorldQuery>::Fetch<'w>, <F12 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>, <F11 as WorldQuery>::Item<'w>, <F12 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>, <F11 as WorldQuery>::Fetch<'w>, <F12 as WorldQuery>::Fetch<'w>, <F13 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>, <F11 as WorldQuery>::Item<'w>, <F12 as WorldQuery>::Item<'w>, <F13 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
F14: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> WorldQuery for (F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
F14: WorldQuery,
SAFETY:
fetch accesses are the conjunction of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access adds all With and Without filters from the subqueries.
This is sound because matches_component_set always returns false if any the subqueries’ implementations return false.
type Fetch<'w> = (<F0 as WorldQuery>::Fetch<'w>, <F1 as WorldQuery>::Fetch<'w>, <F2 as WorldQuery>::Fetch<'w>, <F3 as WorldQuery>::Fetch<'w>, <F4 as WorldQuery>::Fetch<'w>, <F5 as WorldQuery>::Fetch<'w>, <F6 as WorldQuery>::Fetch<'w>, <F7 as WorldQuery>::Fetch<'w>, <F8 as WorldQuery>::Fetch<'w>, <F9 as WorldQuery>::Fetch<'w>, <F10 as WorldQuery>::Fetch<'w>, <F11 as WorldQuery>::Fetch<'w>, <F12 as WorldQuery>::Fetch<'w>, <F13 as WorldQuery>::Fetch<'w>, <F14 as WorldQuery>::Fetch<'w>)
type Item<'w> = (<F0 as WorldQuery>::Item<'w>, <F1 as WorldQuery>::Item<'w>, <F2 as WorldQuery>::Item<'w>, <F3 as WorldQuery>::Item<'w>, <F4 as WorldQuery>::Item<'w>, <F5 as WorldQuery>::Item<'w>, <F6 as WorldQuery>::Item<'w>, <F7 as WorldQuery>::Item<'w>, <F8 as WorldQuery>::Item<'w>, <F9 as WorldQuery>::Item<'w>, <F10 as WorldQuery>::Item<'w>, <F11 as WorldQuery>::Item<'w>, <F12 as WorldQuery>::Item<'w>, <F13 as WorldQuery>::Item<'w>, <F14 as WorldQuery>::Item<'w>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State, <F14 as WorldQuery>::State)
fn shrink<'wlong, 'wshort>(
item: <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::Item<'wlong>
) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::Fetch<'w>, _state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::Item<'w>
fn update_component_access( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state( world: &mut World ) -> <(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::State>
fn matches_component_set( state: &<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14) as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<T> WorldQuery for Option<T>where
T: WorldQuery,
impl<T> WorldQuery for Option<T>where
T: WorldQuery,
SAFETY:
fetch might access any components that T accesses.
This is sound because update_component_access and update_archetype_component_access add the same accesses as T.
Filters are unchanged.
type Item<'w> = Option<<T as WorldQuery>::Item<'w>>
type Fetch<'w> = OptionFetch<'w, T>
type State = <T as WorldQuery>::State
fn shrink<'wlong, 'wshort>(
item: <Option<T> as WorldQuery>::Item<'wlong>
) -> <Option<T> as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, state: &<T as WorldQuery>::State, last_run: Tick, this_run: Tick ) -> OptionFetch<'w, T>
const IS_DENSE: bool = T::IS_DENSE
unsafe fn set_archetype<'w>( fetch: &mut OptionFetch<'w, T>, state: &<T as WorldQuery>::State, archetype: &'w Archetype, table: &'w Table )
unsafe fn set_table<'w>( fetch: &mut OptionFetch<'w, T>, state: &<T as WorldQuery>::State, table: &'w Table )
unsafe fn fetch<'w>( fetch: &mut <Option<T> as WorldQuery>::Fetch<'w>, entity: Entity, table_row: TableRow ) -> <Option<T> as WorldQuery>::Item<'w>
fn update_component_access( state: &<T as WorldQuery>::State, access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> <T as WorldQuery>::State
fn get_state( components: &Components ) -> Option<<Option<T> as WorldQuery>::State>
fn matches_component_set( _state: &<T as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<T> WorldQuery for &Twhere
T: Component,
impl<T> WorldQuery for &Twhere
T: Component,
SAFETY:
fetch accesses a single component in a readonly way.
This is sound because update_component_access and update_archetype_component_access add read access for that component and panic when appropriate.
update_component_access adds a With filter for a component.
This is sound because matches_component_set returns whether the set contains that component.
type Item<'w> = &'w T
type Fetch<'w> = ReadFetch<'w, T>
type State = ComponentId
fn shrink<'wlong, 'wshort>(item: &'wlong T) -> &'wshort Twhere
'wlong: 'wshort,
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, _: &ComponentId, _last_run: Tick, _this_run: Tick ) -> ReadFetch<'w, T>
const IS_DENSE: bool = _
unsafe fn set_archetype<'w>( fetch: &mut ReadFetch<'w, T>, component_id: &ComponentId, _archetype: &'w Archetype, table: &'w Table )
unsafe fn set_table<'w>( fetch: &mut ReadFetch<'w, T>, _: &ComponentId, table: &'w Table )
unsafe fn fetch<'w>( fetch: &mut <&T as WorldQuery>::Fetch<'w>, entity: Entity, table_row: TableRow ) -> <&T as WorldQuery>::Item<'w>
fn update_component_access( _: &ComponentId, access: &mut FilteredAccess<ComponentId> )
fn init_state(world: &mut World) -> ComponentId
fn get_state(components: &Components) -> Option<<&T as WorldQuery>::State>
fn matches_component_set( _: &ComponentId, set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
source§impl<T> WorldQuery for PhantomData<T>where
T: ?Sized,
impl<T> WorldQuery for PhantomData<T>where
T: ?Sized,
SAFETY:
update_component_access and update_archetype_component_access do nothing.
This is sound because fetch does not access components.
type Item<'a> = ()
type Fetch<'a> = ()
type State = ()
fn shrink<'wlong, 'wshort>(
_item: <PhantomData<T> as WorldQuery>::Item<'wlong>
) -> <PhantomData<T> as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
unsafe fn init_fetch<'w>( _world: UnsafeWorldCell<'w>, _state: &<PhantomData<T> as WorldQuery>::State, _last_run: Tick, _this_run: Tick ) -> <PhantomData<T> as WorldQuery>::Fetch<'w>
const IS_DENSE: bool = true
unsafe fn set_archetype<'w>( _fetch: &mut <PhantomData<T> as WorldQuery>::Fetch<'w>, _state: &<PhantomData<T> as WorldQuery>::State, _archetype: &'w Archetype, _table: &'w Table )
unsafe fn set_table<'w>( _fetch: &mut <PhantomData<T> as WorldQuery>::Fetch<'w>, _state: &<PhantomData<T> as WorldQuery>::State, _table: &'w Table )
unsafe fn fetch<'w>( _fetch: &mut <PhantomData<T> as WorldQuery>::Fetch<'w>, _entity: Entity, _table_row: TableRow ) -> <PhantomData<T> as WorldQuery>::Item<'w>
fn update_component_access( _state: &<PhantomData<T> as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId> )
fn init_state(_world: &mut World) -> <PhantomData<T> as WorldQuery>::State
fn get_state( _components: &Components ) -> Option<<PhantomData<T> as WorldQuery>::State>
fn matches_component_set( _state: &<PhantomData<T> as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool ) -> bool
Implementors§
source§impl WorldQuery for &Archetype
impl WorldQuery for &Archetype
SAFETY:
update_component_access and update_archetype_component_access do nothing.
This is sound because fetch does not access components.
source§impl WorldQuery for DebugName
impl WorldQuery for DebugName
source§impl WorldQuery for NodeQuery
impl WorldQuery for NodeQuery
source§impl WorldQuery for NodeQueryReadOnly
impl WorldQuery for NodeQueryReadOnly
source§impl WorldQuery for EntityLocation
impl WorldQuery for EntityLocation
SAFETY:
update_component_access and update_archetype_component_access do nothing.
This is sound because fetch does not access components.
source§impl WorldQuery for AnyOf<()>
impl WorldQuery for AnyOf<()>
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
source§impl WorldQuery for Entity
impl WorldQuery for Entity
SAFETY:
update_component_access and update_archetype_component_access do nothing.
This is sound because fetch does not access components.
source§impl WorldQuery for Or<()>
impl WorldQuery for Or<()>
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
source§impl<'__w, T> WorldQuery for Mut<'__w, T>where
T: Component,
impl<'__w, T> WorldQuery for Mut<'__w, T>where
T: Component,
When Mut<T> is used in a query, it will be converted to Ref<T> when transformed into its read-only form, providing access to change detection methods.
By contrast &mut T will result in a Mut<T> item in mutable form to record mutations, but result in a bare &T in read-only form.
SAFETY:
fetch accesses a single component mutably.
This is sound because update_component_access and update_archetype_component_access add write access for that component and panic when appropriate.
update_component_access adds a With filter for a component.
This is sound because matches_component_set returns whether the set contains that component.
source§impl<'__w, T> WorldQuery for Ref<'__w, T>where
T: Component,
impl<'__w, T> WorldQuery for Ref<'__w, T>where
T: Component,
SAFETY:
fetch accesses a single component in a readonly way.
This is sound because update_component_access and update_archetype_component_access add read access for that component and panic when appropriate.
update_component_access adds a With filter for a component.
This is sound because matches_component_set returns whether the set contains that component.
source§impl<'a> WorldQuery for EntityMut<'a>
impl<'a> WorldQuery for EntityMut<'a>
SAFETY: The accesses of Self::ReadOnly are a subset of the accesses of Self
source§impl<'a> WorldQuery for EntityRef<'a>
impl<'a> WorldQuery for EntityRef<'a>
SAFETY:
fetch accesses all components in a readonly way.
This is sound because update_component_access and update_archetype_component_access set read access for all components and panic when appropriate.
Filters are unchanged.
source§impl<'a> WorldQuery for FilteredEntityMut<'a>
impl<'a> WorldQuery for FilteredEntityMut<'a>
SAFETY: The accesses of Self::ReadOnly are a subset of the accesses of Self
type Fetch<'w> = (UnsafeWorldCell<'w>, Access<ComponentId>)
type Item<'w> = FilteredEntityMut<'w>
type State = FilteredAccess<ComponentId>
const IS_DENSE: bool = false
source§impl<'a> WorldQuery for FilteredEntityRef<'a>
impl<'a> WorldQuery for FilteredEntityRef<'a>
SAFETY: The accesses of Self::ReadOnly are a subset of the accesses of Self
type Fetch<'w> = (UnsafeWorldCell<'w>, Access<ComponentId>)
type Item<'w> = FilteredEntityRef<'w>
type State = FilteredAccess<ComponentId>
const IS_DENSE: bool = false
source§impl<F0> WorldQuery for AnyOf<(F0,)>where
F0: WorldQuery,
impl<F0> WorldQuery for AnyOf<(F0,)>where
F0: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
source§impl<F0> WorldQuery for Or<(F0,)>where
F0: QueryFilter,
impl<F0> WorldQuery for Or<(F0,)>where
F0: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
source§impl<F0, F1> WorldQuery for AnyOf<(F0, F1)>where
F0: WorldQuery,
F1: WorldQuery,
impl<F0, F1> WorldQuery for AnyOf<(F0, F1)>where
F0: WorldQuery,
F1: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1> WorldQuery for Or<(F0, F1)>where
F0: QueryFilter,
F1: QueryFilter,
impl<F0, F1> WorldQuery for Or<(F0, F1)>where
F0: QueryFilter,
F1: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
source§impl<F0, F1, F2> WorldQuery for AnyOf<(F0, F1, F2)>
impl<F0, F1, F2> WorldQuery for AnyOf<(F0, F1, F2)>
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2> WorldQuery for Or<(F0, F1, F2)>
impl<F0, F1, F2> WorldQuery for Or<(F0, F1, F2)>
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
source§impl<F0, F1, F2, F3> WorldQuery for AnyOf<(F0, F1, F2, F3)>
impl<F0, F1, F2, F3> WorldQuery for AnyOf<(F0, F1, F2, F3)>
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3> WorldQuery for Or<(F0, F1, F2, F3)>
impl<F0, F1, F2, F3> WorldQuery for Or<(F0, F1, F2, F3)>
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4> WorldQuery for AnyOf<(F0, F1, F2, F3, F4)>
impl<F0, F1, F2, F3, F4> WorldQuery for AnyOf<(F0, F1, F2, F3, F4)>
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4> WorldQuery for Or<(F0, F1, F2, F3, F4)>
impl<F0, F1, F2, F3, F4> WorldQuery for Or<(F0, F1, F2, F3, F4)>
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
impl<F0, F1, F2, F3, F4, F5> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5> WorldQuery for Or<(F0, F1, F2, F3, F4, F5)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
impl<F0, F1, F2, F3, F4, F5> WorldQuery for Or<(F0, F1, F2, F3, F4, F5)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6, F7> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool), (<F11 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>, Option<<F11 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
F11: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
F11: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>, OrFetch<'w, F11>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool), (<F11 as WorldQuery>::Fetch<'w>, bool), (<F12 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>, Option<<F11 as WorldQuery>::Item<'w>>, Option<<F12 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
F11: QueryFilter,
F12: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
F11: QueryFilter,
F12: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>, OrFetch<'w, F11>, OrFetch<'w, F12>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool), (<F11 as WorldQuery>::Fetch<'w>, bool), (<F12 as WorldQuery>::Fetch<'w>, bool), (<F13 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>, Option<<F11 as WorldQuery>::Item<'w>>, Option<<F12 as WorldQuery>::Item<'w>>, Option<<F13 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
F11: QueryFilter,
F12: QueryFilter,
F13: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
F11: QueryFilter,
F12: QueryFilter,
F13: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>, OrFetch<'w, F11>, OrFetch<'w, F12>, OrFetch<'w, F13>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
F14: WorldQuery,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> WorldQuery for AnyOf<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>where
F0: WorldQuery,
F1: WorldQuery,
F2: WorldQuery,
F3: WorldQuery,
F4: WorldQuery,
F5: WorldQuery,
F6: WorldQuery,
F7: WorldQuery,
F8: WorldQuery,
F9: WorldQuery,
F10: WorldQuery,
F11: WorldQuery,
F12: WorldQuery,
F13: WorldQuery,
F14: WorldQuery,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access and update_archetype_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replaces the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = ((<F0 as WorldQuery>::Fetch<'w>, bool), (<F1 as WorldQuery>::Fetch<'w>, bool), (<F2 as WorldQuery>::Fetch<'w>, bool), (<F3 as WorldQuery>::Fetch<'w>, bool), (<F4 as WorldQuery>::Fetch<'w>, bool), (<F5 as WorldQuery>::Fetch<'w>, bool), (<F6 as WorldQuery>::Fetch<'w>, bool), (<F7 as WorldQuery>::Fetch<'w>, bool), (<F8 as WorldQuery>::Fetch<'w>, bool), (<F9 as WorldQuery>::Fetch<'w>, bool), (<F10 as WorldQuery>::Fetch<'w>, bool), (<F11 as WorldQuery>::Fetch<'w>, bool), (<F12 as WorldQuery>::Fetch<'w>, bool), (<F13 as WorldQuery>::Fetch<'w>, bool), (<F14 as WorldQuery>::Fetch<'w>, bool))
type Item<'w> = (Option<<F0 as WorldQuery>::Item<'w>>, Option<<F1 as WorldQuery>::Item<'w>>, Option<<F2 as WorldQuery>::Item<'w>>, Option<<F3 as WorldQuery>::Item<'w>>, Option<<F4 as WorldQuery>::Item<'w>>, Option<<F5 as WorldQuery>::Item<'w>>, Option<<F6 as WorldQuery>::Item<'w>>, Option<<F7 as WorldQuery>::Item<'w>>, Option<<F8 as WorldQuery>::Item<'w>>, Option<<F9 as WorldQuery>::Item<'w>>, Option<<F10 as WorldQuery>::Item<'w>>, Option<<F11 as WorldQuery>::Item<'w>>, Option<<F12 as WorldQuery>::Item<'w>>, Option<<F13 as WorldQuery>::Item<'w>>, Option<<F14 as WorldQuery>::Item<'w>>)
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State, <F14 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
F11: QueryFilter,
F12: QueryFilter,
F13: QueryFilter,
F14: QueryFilter,
impl<F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14> WorldQuery for Or<(F0, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14)>where
F0: QueryFilter,
F1: QueryFilter,
F2: QueryFilter,
F3: QueryFilter,
F4: QueryFilter,
F5: QueryFilter,
F6: QueryFilter,
F7: QueryFilter,
F8: QueryFilter,
F9: QueryFilter,
F10: QueryFilter,
F11: QueryFilter,
F12: QueryFilter,
F13: QueryFilter,
F14: QueryFilter,
SAFETY:
fetch accesses are a subset of the subqueries’ accesses
This is sound because update_component_access adds accesses according to the implementations of all the subqueries.
update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries.
This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.
type Fetch<'w> = (OrFetch<'w, F0>, OrFetch<'w, F1>, OrFetch<'w, F2>, OrFetch<'w, F3>, OrFetch<'w, F4>, OrFetch<'w, F5>, OrFetch<'w, F6>, OrFetch<'w, F7>, OrFetch<'w, F8>, OrFetch<'w, F9>, OrFetch<'w, F10>, OrFetch<'w, F11>, OrFetch<'w, F12>, OrFetch<'w, F13>, OrFetch<'w, F14>)
type Item<'w> = bool
type State = (<F0 as WorldQuery>::State, <F1 as WorldQuery>::State, <F2 as WorldQuery>::State, <F3 as WorldQuery>::State, <F4 as WorldQuery>::State, <F5 as WorldQuery>::State, <F6 as WorldQuery>::State, <F7 as WorldQuery>::State, <F8 as WorldQuery>::State, <F9 as WorldQuery>::State, <F10 as WorldQuery>::State, <F11 as WorldQuery>::State, <F12 as WorldQuery>::State, <F13 as WorldQuery>::State, <F14 as WorldQuery>::State)
const IS_DENSE: bool = _
source§impl<T> WorldQuery for Added<T>where
T: Component,
impl<T> WorldQuery for Added<T>where
T: Component,
SAFETY:
fetch accesses a single component in a readonly way.
This is sound because update_component_access adds read access for that component and panics when appropriate.
update_component_access adds a With filter for a component.
This is sound because matches_component_set returns whether the set contains that component.
source§impl<T> WorldQuery for Changed<T>where
T: Component,
impl<T> WorldQuery for Changed<T>where
T: Component,
SAFETY:
fetch accesses a single component in a readonly way.
This is sound because update_component_access add read access for that component and panics when appropriate.
update_component_access adds a With filter for a component.
This is sound because matches_component_set returns whether the set contains that component.
source§impl<T> WorldQuery for Has<T>where
T: Component,
impl<T> WorldQuery for Has<T>where
T: Component,
SAFETY:
update_component_access and update_archetype_component_access do nothing.
This is sound because fetch does not access components.
source§impl<T> WorldQuery for With<T>where
T: Component,
impl<T> WorldQuery for With<T>where
T: Component,
SAFETY:
update_component_access does not add any accesses.
This is sound because fetch does not access any components.
update_component_access adds a With filter for T.
This is sound because matches_component_set returns whether the set contains the component.
source§impl<T> WorldQuery for Without<T>where
T: Component,
impl<T> WorldQuery for Without<T>where
T: Component,
SAFETY:
update_component_access does not add any accesses.
This is sound because fetch does not access any components.
update_component_access adds a Without filter for T.
This is sound because matches_component_set returns whether the set does not contain the component.