Function bevy::ui::extract_default_ui_camera_view
source · pub fn extract_default_ui_camera_view(
commands: Commands<'_, '_>,
transparent_render_phases: ResMut<'_, ViewSortedRenderPhases<TransparentUi>>,
ui_scale: Extract<'_, '_, Res<'_, UiScale>>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &Camera), Or<(With<Camera2d>, With<Camera3d>)>>>,
live_entities: Local<'_, HashSet<Entity, EntityHash>>
)
Expand description
Extracts all UI elements associated with a camera into the render world.