Struct bevy_animation::ActiveAnimation
source · pub struct ActiveAnimation { /* private fields */ }
Expand description
An animation that an AnimationPlayer
is currently either playing or was
playing, but is presently paused.
An stopped animation is considered no longer active.
Implementations§
source§impl ActiveAnimation
impl ActiveAnimation
sourcepub fn is_finished(&self) -> bool
pub fn is_finished(&self) -> bool
Check if the animation has finished, based on its repetition behavior and the number of times it has repeated.
Note: An animation with RepeatAnimation::Forever
will never finish.
sourcepub fn set_weight(&mut self, weight: f32)
pub fn set_weight(&mut self, weight: f32)
Sets the weight of this animation.
sourcepub fn is_paused(&self) -> bool
pub fn is_paused(&self) -> bool
Returns true if this animation is currently paused.
Note that paused animations are still ActiveAnimation
s.
sourcepub fn set_repeat(&mut self, repeat: RepeatAnimation) -> &mut Self
pub fn set_repeat(&mut self, repeat: RepeatAnimation) -> &mut Self
Sets the repeat mode for this playing animation.
sourcepub fn repeat_mode(&self) -> RepeatAnimation
pub fn repeat_mode(&self) -> RepeatAnimation
Returns the repeat mode assigned to this active animation.
sourcepub fn completions(&self) -> u32
pub fn completions(&self) -> u32
Returns the number of times this animation has completed.
sourcepub fn is_playback_reversed(&self) -> bool
pub fn is_playback_reversed(&self) -> bool
Returns true if the animation is playing in reverse.
sourcepub fn seek_time(&self) -> f32
pub fn seek_time(&self) -> f32
Returns the seek time of the animation.
This is nonnegative and no more than the clip duration.
Trait Implementations§
source§impl Clone for ActiveAnimation
impl Clone for ActiveAnimation
source§fn clone(&self) -> ActiveAnimation
fn clone(&self) -> ActiveAnimation
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ActiveAnimation
impl Debug for ActiveAnimation
source§impl Default for ActiveAnimation
impl Default for ActiveAnimation
source§impl FromReflect for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
impl FromReflect for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
impl GetTypeRegistration for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
source§impl Reflect for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
impl Reflect for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
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fn as_reflect(&self) -> &dyn Reflect
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect
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fn clone_value(&self) -> Box<dyn Reflect>
Reflect
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fn reflect_kind(&self) -> ReflectKind
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fn reflect_mut(&mut self) -> ReflectMut<'_>
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fn apply(&mut self, value: &(dyn Reflect + 'static))
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fn reflect_hash(&self) -> Option<u64>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl Struct for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
impl Struct for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
source§fn field(&self, name: &str) -> Option<&dyn Reflect>
fn field(&self, name: &str) -> Option<&dyn Reflect>
name
as a &dyn Reflect
.source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
name
as a
&mut dyn Reflect
.source§fn field_at(&self, index: usize) -> Option<&dyn Reflect>
fn field_at(&self, index: usize) -> Option<&dyn Reflect>
index
as a
&dyn Reflect
.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
index
as a &mut dyn Reflect
.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.source§impl TypePath for ActiveAnimation
impl TypePath for ActiveAnimation
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
impl Typed for ActiveAnimationwhere
Self: Any + Send + Sync,
f32: FromReflect + TypePath + RegisterForReflection,
RepeatAnimation: FromReflect + TypePath + RegisterForReflection,
u32: FromReflect + TypePath + RegisterForReflection,
bool: FromReflect + TypePath + RegisterForReflection,
impl Copy for ActiveAnimation
Auto Trait Implementations§
impl Freeze for ActiveAnimation
impl RefUnwindSafe for ActiveAnimation
impl Send for ActiveAnimation
impl Sync for ActiveAnimation
impl Unpin for ActiveAnimation
impl UnwindSafe for ActiveAnimation
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