Struct bevy_inspector_egui::InspectorOptions
source · pub struct InspectorOptions { /* private fields */ }Expand description
Map of Targets to arbitrary TypeData used to control how the value is displayed, e.g. NumberOptions.
Comes with a derive macro, which generates a FromType<T> for InspectorOptions impl:
use bevy_inspector_egui::prelude::*;
use bevy_reflect::Reflect;
#[derive(Reflect, Default, InspectorOptions)]
#[reflect(InspectorOptions)]
struct Config {
#[inspector(min = 10.0, max = 70.0)]
font_size: f32,
option: Option<f32>,
}will expand roughly to
let mut options = InspectorOptions::default();
let mut field_options = NumberOptions::default();
field_options.min = 10.0.into();
field_options.max = 70.0.into();
options.insert(Target::Field(0usize), field_options);Implementations§
source§impl InspectorOptions
impl InspectorOptions
pub fn new() -> Self
pub fn insert<T: TypeData>(&mut self, target: Target, options: T)
pub fn insert_boxed(&mut self, target: Target, options: Box<dyn TypeData>)
pub fn get(&self, target: Target) -> Option<&dyn Any>
pub fn iter(&self) -> impl Iterator<Item = (Target, &dyn TypeData)> + '_
Trait Implementations§
source§impl Clone for InspectorOptions
impl Clone for InspectorOptions
source§impl Debug for InspectorOptions
impl Debug for InspectorOptions
source§impl Default for InspectorOptions
impl Default for InspectorOptions
source§fn default() -> InspectorOptions
fn default() -> InspectorOptions
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for InspectorOptions
impl !RefUnwindSafe for InspectorOptions
impl Send for InspectorOptions
impl Sync for InspectorOptions
impl Unpin for InspectorOptions
impl !UnwindSafe for InspectorOptions
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World.