Struct libre_pvz_animation::player::AnimationPlayer  
source · pub struct AnimationPlayer { /* private fields */ }Expand description
Animation player.
Implementations§
source§impl AnimationPlayer
 
impl AnimationPlayer
sourcepub fn new(
    clip: Arc<AnimationClip>,
    segment: Segment,
    frame_rate: f32,
    mode: TimerMode
) -> Self
 
pub fn new( clip: Arc<AnimationClip>, segment: Segment, frame_rate: f32, mode: TimerMode ) -> Self
Create an animation player that plays the specific clip.
sourcepub fn play(&mut self, frame_rate: f32, segment: Segment, mode: TimerMode)
 
pub fn play(&mut self, frame_rate: f32, segment: Segment, mode: TimerMode)
Start playing the specified animation segment without blending.
sourcepub fn play_with_blending(
    &mut self,
    frame_rate: f32,
    segment: Segment,
    mode: TimerMode,
    blending: Option<BlendInfo>
)
 
pub fn play_with_blending( &mut self, frame_rate: f32, segment: Segment, mode: TimerMode, blending: Option<BlendInfo> )
Start playing the specified animation segment with possibly blending information.
sourcepub fn main_status(&self) -> &AnimationStatus
 
pub fn main_status(&self) -> &AnimationStatus
Return a shared reference to the status of the “main” animation.
sourcepub fn single_status(&self) -> Option<&AnimationStatus>
 
pub fn single_status(&self) -> Option<&AnimationStatus>
Return a shared reference to the animation status if there is no blending.
sourcepub fn single_status_mut(&mut self) -> Option<&mut AnimationStatus>
 
pub fn single_status_mut(&mut self) -> Option<&mut AnimationStatus>
Return a mutable reference to the animation status if there is no blending.
Trait Implementations§
source§impl Component for AnimationPlayer
 
impl Component for AnimationPlayer
source§const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
 
const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
source§fn register_component_hooks(_hooks: &mut ComponentHooks)
 
fn register_component_hooks(_hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its 
ComponentHooks.Auto Trait Implementations§
impl Freeze for AnimationPlayer
impl !RefUnwindSafe for AnimationPlayer
impl Send for AnimationPlayer
impl Sync for AnimationPlayer
impl Unpin for AnimationPlayer
impl !UnwindSafe for AnimationPlayer
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