Struct bevy_sprite::ColorMaterial 
source · pub struct ColorMaterial {
    pub color: Color,
    pub texture: Option<Handle<Image>>,
}Expand description
A 2d material that renders 2d meshes with a texture tinted by a uniform color
Fields§
§color: Color§texture: Option<Handle<Image>>Implementations§
source§impl ColorMaterial
 
impl ColorMaterial
sourcepub fn from_color(color: impl Into<Color>) -> Self
 
pub fn from_color(color: impl Into<Color>) -> Self
Creates a new material from a given color
Trait Implementations§
source§impl AsBindGroup for ColorMaterial
 
impl AsBindGroup for ColorMaterial
source§fn unprepared_bind_group(
    &self,
    layout: &BindGroupLayout,
    render_device: &RenderDevice,
    images: &RenderAssets<GpuImage>,
    fallback_image: &FallbackImage
) -> Result<UnpreparedBindGroup<Self::Data>, AsBindGroupError>
 
fn unprepared_bind_group( &self, layout: &BindGroupLayout, render_device: &RenderDevice, images: &RenderAssets<GpuImage>, fallback_image: &FallbackImage ) -> Result<UnpreparedBindGroup<Self::Data>, AsBindGroupError>
Returns a vec of (binding index, 
OwnedBindingResource).
In cases where OwnedBindingResource is not available (as for bindless texture arrays currently),
an implementor may define as_bind_group directly. This may prevent certain features
from working correctly.source§fn bind_group_layout_entries(
    render_device: &RenderDevice
) -> Vec<BindGroupLayoutEntry>
 
fn bind_group_layout_entries( render_device: &RenderDevice ) -> Vec<BindGroupLayoutEntry>
Returns a vec of bind group layout entries
source§fn as_bind_group(
    &self,
    layout: &BindGroupLayout,
    render_device: &RenderDevice,
    images: &RenderAssets<GpuImage>,
    fallback_image: &FallbackImage
) -> Result<PreparedBindGroup<Self::Data>, AsBindGroupError>
 
fn as_bind_group( &self, layout: &BindGroupLayout, render_device: &RenderDevice, images: &RenderAssets<GpuImage>, fallback_image: &FallbackImage ) -> Result<PreparedBindGroup<Self::Data>, AsBindGroupError>
Creates a bind group for 
self matching the layout defined in AsBindGroup::bind_group_layout.source§fn bind_group_layout(render_device: &RenderDevice) -> BindGroupLayoutwhere
    Self: Sized,
 
fn bind_group_layout(render_device: &RenderDevice) -> BindGroupLayoutwhere
    Self: Sized,
Creates the bind group layout matching all bind groups returned by 
AsBindGroup::as_bind_groupsource§impl AsBindGroupShaderType<ColorMaterialUniform> for ColorMaterial
 
impl AsBindGroupShaderType<ColorMaterialUniform> for ColorMaterial
source§fn as_bind_group_shader_type(
    &self,
    _images: &RenderAssets<GpuImage>
) -> ColorMaterialUniform
 
fn as_bind_group_shader_type( &self, _images: &RenderAssets<GpuImage> ) -> ColorMaterialUniform
Return the 
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl Clone for ColorMaterial
 
impl Clone for ColorMaterial
source§fn clone(&self) -> ColorMaterial
 
fn clone(&self) -> ColorMaterial
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl Debug for ColorMaterial
 
impl Debug for ColorMaterial
source§impl Default for ColorMaterial
 
impl Default for ColorMaterial
source§impl From<Color> for ColorMaterial
 
impl From<Color> for ColorMaterial
source§impl FromReflect for ColorMaterial
 
impl FromReflect for ColorMaterial
source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
 
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Constructs a concrete instance of 
Self from a reflected value.source§fn take_from_reflect(
    reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
 
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to 
Self using,
constructing the value using from_reflect if that fails. Read moresource§impl GetTypeRegistration for ColorMaterial
 
impl GetTypeRegistration for ColorMaterial
source§fn get_type_registration() -> TypeRegistration
 
fn get_type_registration() -> TypeRegistration
Returns the default 
TypeRegistration for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
 
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
source§impl Material2d for ColorMaterial
 
impl Material2d for ColorMaterial
source§fn fragment_shader() -> ShaderRef
 
fn fragment_shader() -> ShaderRef
Returns this material’s fragment shader. If 
ShaderRef::Default is returned, the default mesh fragment shader
will be used.source§fn vertex_shader() -> ShaderRef
 
fn vertex_shader() -> ShaderRef
Returns this material’s vertex shader. If 
ShaderRef::Default is returned, the default mesh vertex shader
will be used.source§fn depth_bias(&self) -> f32
 
fn depth_bias(&self) -> f32
Add a bias to the view depth of the mesh which can be used to force a specific render order.
source§fn specialize(
    descriptor: &mut RenderPipelineDescriptor,
    layout: &MeshVertexBufferLayoutRef,
    key: Material2dKey<Self>
) -> Result<(), SpecializedMeshPipelineError>
 
fn specialize( descriptor: &mut RenderPipelineDescriptor, layout: &MeshVertexBufferLayoutRef, key: Material2dKey<Self> ) -> Result<(), SpecializedMeshPipelineError>
Customizes the default 
RenderPipelineDescriptor.source§impl Reflect for ColorMaterial
 
impl Reflect for ColorMaterial
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
 
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn as_any_mut(&mut self) -> &mut dyn Any
 
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a 
&mut dyn Any.source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
 
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
source§fn as_reflect(&self) -> &dyn Reflect
 
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a reflected value.
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
 
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable reflected value.
source§fn clone_value(&self) -> Box<dyn Reflect>
 
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a 
Reflect trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
 
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
source§fn reflect_kind(&self) -> ReflectKind
 
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
source§fn reflect_ref(&self) -> ReflectRef<'_>
 
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
 
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
 
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
 
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Returns a “partial equality” comparison result. Read more
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
 
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
source§fn reflect_hash(&self) -> Option<u64>
 
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
source§fn serializable(&self) -> Option<Serializable<'_>>
 
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
source§fn is_dynamic(&self) -> bool
 
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl Struct for ColorMaterial
 
impl Struct for ColorMaterial
source§fn field(&self, name: &str) -> Option<&dyn Reflect>
 
fn field(&self, name: &str) -> Option<&dyn Reflect>
Returns a reference to the value of the field named 
name as a &dyn Reflect.source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
 
fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field named 
name as a
&mut dyn Reflect.source§fn field_at(&self, index: usize) -> Option<&dyn Reflect>
 
fn field_at(&self, index: usize) -> Option<&dyn Reflect>
Returns a reference to the value of the field with index 
index as a
&dyn Reflect.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
 
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field with index 
index
as a &mut dyn Reflect.source§fn name_at(&self, index: usize) -> Option<&str>
 
fn name_at(&self, index: usize) -> Option<&str>
Returns the name of the field with index 
index.source§fn iter_fields(&self) -> FieldIter<'_>
 
fn iter_fields(&self) -> FieldIter<'_>
Returns an iterator over the values of the reflectable fields for this struct.
source§fn clone_dynamic(&self) -> DynamicStruct
 
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a 
DynamicStruct.source§impl TypePath for ColorMaterial
 
impl TypePath for ColorMaterial
source§fn type_path() -> &'static str
 
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
source§fn short_type_path() -> &'static str
 
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
source§fn type_ident() -> Option<&'static str>
 
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
 
fn crate_name() -> Option<&'static str>
source§impl Typed for ColorMaterial
 
impl Typed for ColorMaterial
source§impl VisitAssetDependencies for ColorMaterial
 
impl VisitAssetDependencies for ColorMaterial
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
impl Asset for ColorMaterial
Auto Trait Implementations§
impl Freeze for ColorMaterial
impl !RefUnwindSafe for ColorMaterial
impl Send for ColorMaterial
impl Sync for ColorMaterial
impl Unpin for ColorMaterial
impl !UnwindSafe for ColorMaterial
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
 
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
 
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the 
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<A> AssetContainer for Awhere
    A: Asset,
 
impl<A> AssetContainer for Awhere
    A: Asset,
fn insert(self: Box<A>, id: UntypedAssetId, world: &mut World)
fn asset_type_name(&self) -> &'static str
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
 
impl<T> DowncastSync for T
source§impl<T> DynamicTypePath for Twhere
    T: TypePath,
 
impl<T> DynamicTypePath for Twhere
    T: TypePath,
source§fn reflect_type_path(&self) -> &str
 
fn reflect_type_path(&self) -> &str
See 
TypePath::type_path.source§fn reflect_short_type_path(&self) -> &str
 
fn reflect_short_type_path(&self) -> &str
source§fn reflect_type_ident(&self) -> Option<&str>
 
fn reflect_type_ident(&self) -> Option<&str>
See 
TypePath::type_ident.source§fn reflect_crate_name(&self) -> Option<&str>
 
fn reflect_crate_name(&self) -> Option<&str>
See 
TypePath::crate_name.source§fn reflect_module_path(&self) -> Option<&str>
 
fn reflect_module_path(&self) -> Option<&str>
source§impl<T> FromWorld for Twhere
    T: Default,
 
impl<T> FromWorld for Twhere
    T: Default,
source§fn from_world(_world: &mut World) -> T
 
fn from_world(_world: &mut World) -> T
Creates 
Self using data from the given World.source§impl<S> GetField for Swhere
    S: Struct,
 
impl<S> GetField for Swhere
    S: Struct,
source§impl<T> GetPath for T
 
impl<T> GetPath for T
source§fn reflect_path<'p>(
    &self,
    path: impl ReflectPath<'p>
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
 
fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
Returns a reference to the value specified by 
path. Read moresource§fn reflect_path_mut<'p>(
    &mut self,
    path: impl ReflectPath<'p>
) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
 
fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a mutable reference to the value specified by 
path. Read moresource§fn path<'p, T>(
    &self,
    path: impl ReflectPath<'p>
) -> Result<&T, ReflectPathError<'p>>where
    T: Reflect,
 
fn path<'p, T>(
    &self,
    path: impl ReflectPath<'p>
) -> Result<&T, ReflectPathError<'p>>where
    T: Reflect,
Returns a statically typed reference to the value specified by 
path. Read moresource§fn path_mut<'p, T>(
    &mut self,
    path: impl ReflectPath<'p>
) -> Result<&mut T, ReflectPathError<'p>>where
    T: Reflect,
 
fn path_mut<'p, T>(
    &mut self,
    path: impl ReflectPath<'p>
) -> Result<&mut T, ReflectPathError<'p>>where
    T: Reflect,
Returns a statically typed mutable reference to the value specified by 
path. Read more